Drop dead time limits have their place... but it is not in "real" games. Heck, IMO, time limits have no place in "real" games. Neither do per inning run limits, mercy rules, tie breaker rules, ... (but, I'm wandering off into old fuddy-duddy-isms...)
Drop dead clocks are good for scrimmages and are OK pure rec games where won-loss has no real meaning for anything.
It does change game strategy, though, especially when coupled with a "no revert" rule - i.e. the score when the clock expires is the final score - no reverting to the previous full inning.
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Tom
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