Quote:
Originally posted by rainmaker
Quote:
Originally posted by Camron Rust
If B1 is attempting to get around A1 to contest A2 and A1 is serving as a screen and moving, I've got a block on A1. Screeners can not be moving to impede the defensive players progress...ever.
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Camron, I don't feel comfortable about this definition. Seems to me, if a screener sets and the defender slows down short of contact and then tries to get around, time and distance still apply for the screen, and the screen should be allowed to move to stay in the path of the defender, as long as they allow said defender time to change path again or stop. If the defender has slowed way down, that wouldn't necessarily need to be very much distance or very much time.
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Yes, time and distance do apply. But when B1 is attempting to get around, A1 better stop moving or they haven't allowed any time or distance. If B1 is trying to slide by A1, then the only way A1 can stop them is to move sideways with contact.
Quote:
Originally posted by rainmaker
Also, I'm assuming you are assuming that there is contact. You don't call fouls for "moving" screens when there's no contact. Do you?
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Of course...contact required.