Quote:
Originally Posted by bob jenkins
I don't think the rules are contradictory -- the "whichever is greater" just includes the time on the game clock (26 seconds n this instance).
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I see your point, and understand it, and it's foolish for me to comment on shot clock issues (I know more about quantum physics than I do about shot clocks), but the contradictory part is "the shot-clock operator shall use the shot clock for the entire game, including extra periods, except where there is less time remaining on the game clock than on the shot clock, in which case
the shot clock shall be turned off” because it appears that shot clock does not remain "turned off".
However, by reading it in a certain way, I can see where it can appear to be non-contradictory.