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Old Fri May 17, 2019, 09:34am
JRutledge JRutledge is offline
Do not give a damn!!
 
Join Date: Jun 2000
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Quote:
Originally Posted by ilyazhito View Post
That is what I want, a game that is more player-centered than coach-centered. As an official, it is easier for me in a player-centered game, because I can focus more on playcalling than on having to talk to the coaches and policing their behavior. In my experience, coaches tend to misbehave more than players do, so minimizing interactions between coaches and officials is better for my sanity as well. This is the reason why college basketball, even though its rules committee is dominated by coaches, has the rules and mechanics it does (shot clock, only players call live-ball timeouts, officials go opposite the table after reporting fouls, to avoid confrontations with coaches).
I can tell you do not work college basketball because college coaches control everything at that level. As a matter of fact, based on what you said, college basketball is not for you either. Only the NBA and that takes a tremendous amount of being more than a play-caller to become one of those in today's era. You either have to have the look and the demeanor or you will not be there at all.

Also if you think the more you worry about play-calling is what will help you, then you are in for a rude awakening when you or if you ever get to those levels. Play-calling is a small part of that battle. You better learn how to deal with people and situations more so than calling a block-charge. I am not talking about what happens at the Division 1 level either. NAIA has a lot of challenges that you will never see at the high school level for example from coaches and even players. Actually, players do not say as much at the college level because they are heavily in the control of the coaches. If they act up the coach will not play them or remove them from the team. The coaches essentially pick them or give them an opportunity and the players are well aware of that in most cases.

Quote:
Originally Posted by ilyazhito View Post
This is why I prefer rules that give players more control over the game, as opposed to coaches. Having to divide my attention between action on the court and benches affects my ability to properly call the plays in front of me, especially when i have to verify that it is the HEAD coach calling the timeout, that there is player control, etc. In the time that takes, there might have been a foul, a score, a violation, or something else, and then for me to take that away and call the timeout leaves me looking like a doofus. If only players can call live-ball timeouts, my job is easier, because I can see which player called the timeout, and verify that he has control of the ball while officiating him and the on-ball defender. A shot clock is also better, because it is an objective instrument to measure possessions, rather than the 5-second count, which is arbitrary, and depends on an official's interpretation of 6 feet, a team's defensive strategy, the official's mood, etc. It also gives more control to the players, because it requires them to stay engaged and try to play offense and defense for the entire game. As an official, the shot clock makes my job easier, because it keeps me aware of the time in the game, it gives me a read on the 10-second count (whether a visible proxy to the 10-second count (possession was obtained at 29, so violation will be at 19), or the official 10-second count), and it may allow me to not worry as much about closely guarded counts, depending on the rule set. If I don't have to worry about a visible 10-second count, I can get a wider angle for officiating transition, and pick up more plays than just the ball handler as Trail, assist with the 10-second count while picking up additional plays as the Center official, or be more situation-aware as the Lead while moving to position with the 1st wave of players. Finally, I like the shot clock, because it reduces the occurrence of the stall-and-foul strategy at the end of games (aggressive fouling on defense only happens in shot clock games near the time when the shot clock turns off, and if the defensive team needs more possessions than the number of possessions that remain). This reduction in the stall-and-foul strategy does not force me to alter my judgement on contact in the final minutes by calling fouls that would be marginal at best at other times of the game, and does not require me to make as many snap decisions between common or intentional fouls that many officials refuse to make in accordance with the rules, despite repeated points of emphasis from the NFHS about calling intentional fouls in the final minutes of games. The shot clock also rewards players for proper offensive and defensive play, rebounding, and punishes then for fouls, so it is a good way for players to learn how to play basketball better from natural, in-game consequences. The restricted area is a safety rule (by requiring players who take charges to be outside the basket, it affords offensive players more of an opportunity to stop before contact, reducing injuries to offensive and defensive players from crashing in close proximity to the basket), and as such, it can benefit the game.
I just came back from 3 weeks of camping for college-level evaluators. I can tell you that they talked very little overall about play calling. Clinicians talked about our demeanor, our teamwork, who actually made the call, how we handled a coach. They even talked about our fitness and positioning, even when the ball was not live. They did not spend a lot of time on play calling or if we got that block-charge right. They talked about whistle cadence and why did you even have a call at all on that play? Those are not the issues you stated that you want to worry about. You always make it sound like there are no issues what so ever at the other levels about how they handle rules or things that you call arbitrary like 5 seconds (which still applies at the NCAA level) or post play which has rules about where and when you can make contact with your armbar and how much pressure is being put on the ball handler. All additional things you have to think about when officiating that level of game. You act like these are something that never come into play but for a few rules differences.

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