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In about three hours I will be working (PU) with two teams I have had three times each in the last two weeks - my pre-game meeting will be about 30 seconds long -just long enough to point out dead ball lines and wish the girls good luck!
Unless both teams have bought entirely new sets of bats and hats in the last 48 hours, THOSE checks will be EXTREMELY brief... My guess is we will be started at 3:45 instead of 4.... In all the PONY tournaments we do, we always have the team who traveled the farthest call the toss, we remind them of the time limit, and get them started! At that level, IMO, jewelry and sportsmanship should be a given! We do gently remind the coaches while checking bats and hats, but never at the pregame.. Most teams also know enough that its 5 pitches the 1st innings, and 3 thereafter... |
Introduction of crew
Check line up cards and confirm with coach Ground rules for this field Ask for questions Coin flip. Takes 3-4 minutes. If it takes more than four minutes, somebody asked a dumb question. Asking about equipment is a waste of time, effort and creates a false sense of security. No warnings, no personal quirks, no rules clinics, no anything, just give me a defense in position and a batter in the box. Play ball. |
They did WHAT?
The main reason I do a double flip almost always (sometimes I don't...if the UIC says one flip, it's one flip) is a throwback to the honor of the old original Knickerbocker Rules. rule 3 says, among other things (and this is a paraphrase) that the two teams will toss to determine who calls it, and then there is a second toss.
Not trying to be an elitist...just my little quirkish deference to the roots of the game. Of course if I wanted to get to the REAL roots of softball, I could use the rule from the 1890s that allowed the leadoff batter to run the bases either clockwise or counter-clockwise. :eek: |
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If you are going to designate the heads/tails, just go with that flip. Why bother with a second? My team use to walk to the pre-game and ask the other team if they wanted the hammer. Usually stunned, but most said yes. No flip necessary. We figured that if we couldn't outscore them in 7 innings, being first or last was irrelevant as if we didn't succeed, we didn't deserve to win the game. |
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Oh, did I fail to mention that in most tournaments we played, home team was required to supply two new balls?
We don't need no stinkin' balls! That leaves more money for beer. |
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Each ball was carefully marked, and the TD would require the team to either pitch what they brought OR hit what they brought...but they would never know for sure which they would get to do until the plate conference. There were minimal requirements...blue dots, black dots, various COR and stuff...made for a very interesting and fun weekend. |
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Why do folks flip the coin twice? From whence did that particular occurrence evolve?
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I doubt they were the first ones, but that's where it comes from for these games we play. |
From an NFHS mind, not always in this order:
Intro umps Lineups verified Dead ball limits & app if odd Sportsmanship required Coaches certify equip. Quick reminder about jewelry & helmets Coin flip if needed Partner's comments "Rule one is have fun, take the field please". Don't care if it takes 3.41 or 4.5 minutes. |
If a coin flip is necessary, it should always be the last thing an umpire does. Once you conduct the flip, those in the meeting will not paying attention and anything said will fall on deaf ears assuming they are still standing there after the flip.
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Partner's comments Coin flip if needed |
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