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-   -   Clock Start on Holding Penalty? (https://forum.officiating.com/football/100312-clock-start-holding-penalty.html)

cozzmokramer Sat Nov 07, 2015 12:05pm

Clock Start on Holding Penalty?
 
Okay heres the situation:

High school football: Team A has the ball with 15 seconds to go in the game, and and are ahead by 4 points. It's 4th down and 4. Team B has no time outs left.

Team A runs a play for a 8 yard gain, but holding is called. Team B accepts the penalty, forcing team A run another play. When does the clock start? Does it start on the 'ready for play' or the snap?

By the way, this exact situation happened and the refs ruled that the clock starts on the 'ready for play'. So team A ran out the clock, and then ref's made them run one play with no time on the clock Team A took a knee and game was over.

Rich Sat Nov 07, 2015 02:05pm

Ready for play.

The untimed down was incorrect..

HLin NC Sat Nov 07, 2015 09:48pm

That would have been correct under the old NFHS rule but not recently.

cozzmokramer Sat Nov 07, 2015 09:58pm

Quote:

Originally Posted by HLin NC (Post 969256)
That would have been correct under the old NFHS rule but not recently.

You mean the clock should have not started on ready for play?

OKREF Sat Nov 07, 2015 10:05pm

Quote:

Originally Posted by cozzmokramer (Post 969259)
You mean the clock should have not started on ready for play?

Clock starts on the ready for play, no untimed down.

jTheUmp Sun Nov 08, 2015 03:58pm

Quote:

Originally Posted by cozzmokramer (Post 969259)
You mean the clock should have not started on ready for play?

The part that changed recently was the untimed down provision... used to be that if a penalty was accepted clock ran out before Team A could run another play, they'd get an untimed down... the change was that an untimed down is only awarded if time expires DURING the play where foul was accepted.

The scenario you described is what would've happened BEFORE the rule changed... after the rule changed, there should've been no untimed down.

HLin NC Sun Nov 08, 2015 04:04pm

Clock status is what it was, unless the play ended with a score, out of bounds or incomplete. I was referring to the old untimed down rule.

Line_Judge Sun Nov 08, 2015 08:26pm

Could 3-4-6 apply here? Consume time. R can order clock stopped.


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jTheUmp Sun Nov 08, 2015 08:39pm

3-4-6 COULD apply, but in almost every circumstance, it probably doesn't.

cozzmokramer Sun Nov 08, 2015 09:01pm

Quote:

Originally Posted by jTheUmp (Post 969324)
3-4-6 COULD apply, but in almost every circumstance, it probably doesn't.

What is 3-4-6?

The Roamin' Umpire Mon Nov 09, 2015 02:14pm

Quote:

Originally Posted by cozzmokramer (Post 969325)
Quote:

Originally Posted by jTheUmp
3-4-6 COULD apply, but in almost every circumstance, it probably doesn't.

What is 3-4-6?

I don't have the book directly in front of me to quote, but 3-4-6 is presumably the rule that says the referee has the discretion to start the clock differently than usual in the event a team attempts to consume/conserve time illegally.

I seem to be in the minority opinion on this, but my approach is that if a team fouls and that creates a timing advantage, they should not get that advantage. So in the original play (4th down run by winning team that reaches the line-to-gain with short time remaining, but there was holding on the play), I will start the clock on the snap - otherwise, team A gets to consume (even more) time through their illegal action.

Rich Mon Nov 09, 2015 03:22pm

We had a team up 2 TDs on Friday run the play clock down to 1 and then false start. About 4 minutes left.

We started on the snap.

My discretion.

Welpe Mon Nov 09, 2015 03:56pm

Quote:

Originally Posted by Rich (Post 969395)
We had a team up 2 TDs on Friday run the play clock down to 1 and then false start. About 4 minutes left.

We started on the snap.

My discretion.

If only they were all that easy.

MD Longhorn Mon Nov 09, 2015 05:59pm

I took the same approach. If they gained advantage from it, I started on the snap. Sometimes my crewmates disagreed.

Line_Judge Mon Nov 09, 2015 09:35pm

Clock Start on Holding Penalty?
 
ART. 6 . . . When a team attempts to conserve or consume time illegally, the referee shall order the clock started or stopped.

Also, casebook pp. 25-26 has some comments as well.

ajmc Tue Nov 10, 2015 04:07pm

Quote:

Originally Posted by Line_Judge (Post 969442)
ART. 6 . . . When a team attempts to conserve or consume time illegally, the referee shall order the clock started or stopped.

Also, casebook pp. 25-26 has some comments as well.

Doesn't it really boil down to a judgment whether the foul (holding) was an actual, "attempt to conserve or consume time illegally", or just someone violating the blocking rules apart from any consideration about affecting timing.

jchamp Tue Nov 10, 2015 08:50pm

Quote:

Originally Posted by ajmc (Post 969506)
Doesn't it really boil down to a judgment whether the foul (holding) was an actual, "attempt to conserve or consume time illegally", or just someone violating the blocking rules apart from any consideration about affecting timing.

Interestingly, during this weekend's Nebraska defeat of Michigan State, holding foul on third down was declined with a minute and change in the fourth quarter. On the succeeding 4th down, the play clock started on the wind at 25 instead of 40, giving Nebraska a few more seconds on their next possession. Had the foul been accepted, the extra down would have allowed Michigan State to run out the clock, or at least to within a few seconds of zero.

Rich Tue Nov 10, 2015 09:07pm

Quote:

Originally Posted by ajmc (Post 969506)
Doesn't it really boil down to a judgment whether the foul (holding) was an actual, "attempt to conserve or consume time illegally", or just someone violating the blocking rules apart from any consideration about affecting timing.

Not as far as I'm concerned.....I'd say some of those in this thread agree with me.

When a foul obviously benefits the team committing the foul with respect to the clock, it's common practice to start on the snap.

A player commits a false start with a running game clock with 1 second on the play clock on 4th down with 24 seconds left in the game. Are there officials here who would even consider starting on the RFP?

ajmc Tue Nov 10, 2015 09:56pm

Quote:

Originally Posted by Rich (Post 969521)
When a foul obviously benefits the team committing the foul with respect to the clock, it's common practice to start on the snap.

A player commits a false start with a running game clock with 1 second on the play clock on 4th down with 24 seconds left in the game. Are there officials here who would even consider starting on the RFP?

For a False Start, with 1 second left on the play clock, I'd agree with restarting the clock on the snap, but the question was about a holding penalty on an 8 yard gain, where it seems at least reasonable to suspect the intent of the foul was a lot more about achieving the next 1st down, rather than manipulating the clock.


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