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-   -   FIBA vs Fed Differences (https://forum.officiating.com/basketball/92175-fiba-vs-fed-differences.html)

JugglingReferee Wed Aug 01, 2012 09:52am

FIBA vs Fed Differences
 
RULE
  • NFHS
  • FIBA

Act of Shooting
  • Considered in the act of shooting until 1 foot returns to floor.
  • Considered in the act of shooting until both feet return to floor.

Backcourt
  • Player not dribbling enters the frontcourt when he / she is no longer touching the backcourt.
  • Player not dribbling enters the frontcourt when both feet touch the frontcourt.

Backcourt Count
  • 10 seconds – starts on player control. New count if stoppage of play.
  • 8 seconds – starts on player touch. Count resumes on OOB, held ball, double foul & offensive injury. Delayed if first touch is by Team B.

Basket Interference
  • Neither team may touch ball within imaginary cylinder. Causing backboard to vibrate to prevent goal is a technical foul.
  • Offense & defense may touch ball once it contacts rim. Causing backboard to vibrate to prevent goal is basket interference.

Blocked Shot
  • Player returning to floor without losing control of ball = held ball – AP.
  • Player returning to floor without losing control of ball = Travel.

Blood / Injury Rule
  • Bleeding / injured player may stay if a TO is taken and player is ready to play.
  • Bleeding / injured player may stay if either team calls TO and player is ready to play.

Bonus / Penalty
  • 1+1 on 7th team foul, 2 shots on 10th team foul.
  • 2 shots on 5th foul of each quarter of each half.

Cancelled FT’s or FG’s
  • Throw-in on end line.
  • Throw in at FT Line extended. (Semi-circle is not part of Billy's diagram.)

Clock Stoppage
  • Clock does not stop on made FG.
  • Clock stops during last 2 minutes of 4th quarter and OT on made FG.

Closely Guarded
  • 5 second count holding or dribbling in front court; Closely = within 6 feet.
  • 5 second count holding the ball anywhere on court; Closely = within 1 meter.

Double Foul
  • Point of Interruption – throw-in at spot closest to where ball was.
  • Point of Infraction – throw-in at spot closest to the foul.

DQ Player
  • 20 seconds, horn at 15.
  • 30 seconds.

JugglingReferee Wed Aug 01, 2012 09:56am

Dunking in Warm-up
  • Technical foul (direct to player & indirect to coach)
  • Allowed

Excessively Swinging Elbows
  • Violation
  • Player Technical Foul

Falling to Floor
  • Player falling to floor with ball = Travel
  • Player with ball permitted to fall to floor

Fighting
  • Head coach only may assist in restoring order
  • Head coach or assistant may assist in restoring order

Free Throws
  • Max 6 players (2 offensive) in lane spaces
    • Bottom 2 spaces must be occupied by defense
    • – other open spots may be taken by opponent
    • Violation on offense called immediately.
    • Delayed violation against defense – ignore if FT successful.
    • 10 seconds to release ball
    • No one can enter until ball touches rim
    • Violation for faking to draw player into lane
    • FT violation by offense – throw-in on end line
    • Double FT violation – 1st to commit violation penalized (some exceptions)
  • Max 5 players (2 offensive) in lane spaces
    • Spaces are exclusive but don’t have to be occupied
    • Violation by either team (except shooter) ignored if FT successful.
    • 5 seconds to release ball
    • Players in lane spaces can enter on release of ball
    • No rule on faking (except by shooter)
    • FT violation by offense – throw-in at FT line extended
    • AP arrow on double FT violation

Goaltending Ball
  • touched in downward flight, above ring with chance of entering the basket
  • Ball touched in downward flight, above ring with chance of entering the basket or a ball touched above level of ring after it has touched the backboard.


Held Ball
  • If a player touches OB before a held ball is deemed, it is an OB violation.
  • If a player touches OB before a held ball is deemed, it becomes a held ball.

Intentional (Fed) / Unsporting Foul (FIBA)
  • 2 or 3 shots + possession at spot of foul. Basket scored = 2 FT’s + possession at spot of foul.
  • 2 or 3 shots + possession at division line. Basket scored = 1 FT + possession at center. Foul by the defense on throw-in during last 2 minutes is unsporting if ball still in hands of player throwing in. Foul from back or side on player dribbling to basket with a clear-path is unsporting.

Jump Ball
  • To start game and all overtime periods. AP for rest of game.
  • To start game only. AP for rest of game including overtime.

JugglingReferee Wed Aug 01, 2012 09:56am

Last Second Shot
  • 0.4 seconds or more to catch and shoot (0.3 or less – tap only)
  • 0.3 seconds or more to catch and shoot (0.2 or 0.1 – tap only)


Noise Makers
  • Not allowed
  • No rule

Overtime
  • 4 Minutes. Begin with Jump Ball. 1 Additional 60 second TO per OT plus unused time-outs carry over.
  • 5 minutes. Use AP Arrow to start. 1 TO only per OT – no carry over.

Personal Foul
  • Contact during a live ball
  • Contact during a live or dead ball

Player Control Foul
  • Includes airborne shooter (cancel made FG)
  • Does not include airborne shooter (count FG + push)

Player Out of Bounds
  • Violation as soon as player leaves court
  • No rule

Shot Clock
  • No shot clock
  • 24 Seconds
    • Clock begins when touched by player on court
    • If horn sounds, delay whistle – if no rim and defense gets immediate control, no whistle
    • Reset in backcourt goes to 24.
    • Reset in frontcourt goes to 14 if below 14, no reset if 14 or more remaining
    • Reset on stoppage for defensive injury


Substitutions
  • Free Throws – Before last attempt or after last free throw if successful
    • Must report before 15 sec warning horn
    • 20 sec to replace DQ player
    • No subs after made FG
    • Player leaving the game can’t return until clock has started
  • Free Throws – Before first attempt or after last free throw if successful
    • Subs can report after warning horn
    • 30 sec to replace DQ player
    • Team scored on can sub in last 2 minutes
    • Sub entering & player leaving game can’t leave / return until clock has started

Team Control
  • Exists during throw-in (offensive foul – no bonus) – 2011-12 RULE CHANGE
  • Exists during throw-in (offensive foul – no bonus)

JugglingReferee Wed Aug 01, 2012 09:57am

Technical Fouls - Admin
  • Player not on score sheet can be added at expense of Technical Foul. Technical foul for admin errors. Counts towards team fouls.
  • Player not on score sheet cannot play - just add player though. No technical foul for admin. errors

Technical Fouls – Coach
  • Counts towards team fouls. Coach loses coaching box privileges after 1st.
  • Does not count towards penalty. Coach does not have to sit after a technical direct or indirect technical.

Technical Fouls - Players
  • Contact & non-contact fouls during a dead ball OR non-contact fouls during a live ball. 2 Shots plus possession at division line. Flagrant Technical = ejection + 2 shots + possession at center.
  • Non-contact fouls during a live or dead ball. 2 Shots plus possession straddling center line. Disqualifying Technical = ejection + 2 shots + possession at center.


Throw-In
  • Can inbound anywhere on court. Can NOT throw ball over backboard on throw-in
  • Front court throw-in can NOT be thrown into backcourt
    • Allowed to throw ball over backboard on throw-in
    • Advanced to frontcourt throw-in line (3-point line extended if no throw-in line exists) if offense calls T.O. in last 2 minutes in backcourt.

Time Outs
  • 2x30 sec & 3x60 sec – used anytime
    • Requested by player or coach while team has player control or ball is dead
    • Play resumes if both teams ready to play
    • Overtime – 1 extra 60 sec per OT period – all unused timeouts carry over
    • Excessive TO request = Granted and team technical foul
  • 2x60 sec in 1st half & 3x60 sec in 2nd half – no carryover
    • Must be requested at scorers table by coach – granted on next stoppage or if scored upon
    • No Time Out between FT’s
    • Teams must stay in huddle for 50 seconds
    • Overtime – 1x60 sec per OT period – no timeouts carry over
    • Excessive TO request is ignored


Correctable Error
  • FT’s shot at wrong basket or by wrong player – cancel activity and re-shoot.
  • No provision for shooting FT at wrong basket – count FT’s and correct direction of play. FT shot by wrong player – cancel FT’s and award ball to opponent at FT line extended. Failure to award merited FT’s and team scores = ignore error.

Jay R Wed Aug 01, 2012 11:33am

I'm tired.

JRutledge Wed Aug 01, 2012 12:09pm

Quote:

Originally Posted by Jay R (Post 850738)
I'm tired.

+1 LOL!!!

And I still cannot think of anything I would change to our game from FIBA rules.

Peace

Mark Padgett Thu Aug 02, 2012 09:18am

Apparently, in FIBA, they allow girls to wear metal/plastic clips in their hair. I saw one player with about ten of them.

BillyMac Thu Aug 02, 2012 06:00pm

Give Me Feet, Inches, Pounds, And Quarts, Or Give Me Death ...
 
Quote:

Originally Posted by Mark Padgett (Post 850817)
Apparently, in FIBA, they allow girls to wear metal/plastic clips in their hair. I saw one player with about ten of them.

Ten clips in the metric system are equal to eight clips in the good old, red blooded, Chevrolet driving, apple pie eating, baseball loving, American system.


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