JetMetFan |
Sun Mar 18, 2012 03:27pm |
Quote:
Originally Posted by Terrapins Fan
(Post 832858)
I am not sure how far back this goes, I know when I was in school we had it.
You had to push the ball past a line ( I believe it was the 28 ft line ) on the offense every so often to keep teams from stalling.
What was the name of that line or the name of the violation if you didn't do it?
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It was the Lack of Action rule, as everyone has pointed out.
It went away for the start of the '91-92 school year (I found an article online). BBR pointed out the criteria for enforcing it.
If one of those conditions existed the trail was supposed to start a five-second count. If the defense was behind and didn't come out beyond the 28-foot hash mark (they had to send as many players as the offense had above the hash mark) or if the offense was behind and didn't break the hash mark, a warning was issued. If it happened again a technical foul was charged to the offending team.
Also, if the offense was closely-guarded above the 28-foot mark but managed to back the defender below the hash mark, the five-second CG count would reset. Yes, it was as annoying as it sounds.
Here are some other major changes which went into effect that season:
*Technical fouls on players would count towards their five for DQ as well as towards the team foul total
*The number of technicals needed for a coach to be DQed was reduced from three to two
*The number of team fouls needed to reach the bonus in a half was increased from five to seven (an absolute Godsend)
*A player fouled while shooting a three-point shot would receive three free throws instead of two if the shot wasn't successful
*Requiring a doctor's authorization before a player who an official had determined to be unconscious or apparently unconscious to return to a game
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