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 Rule/Mechanic Changes within last 5 yrs All, I've a friend who is getting back into officiating. I'm trying to put together a few sheets and one of them is going to be rules/mechanic changes. Looking for changes from 2005-present. Since I no longer have access to NFHS nor do I get new books every year I need a little help. Thanks. | 
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 Good thing that you make up for it by getting new shirts, pants, and whistles each year.  ;) I'll post what I have late tonight for you and your returning friend. | 
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 2004-05 2004-05 NFHS Basketball Rules  COMMENTS ON THE 2004-05 RULES REVISIONS CONTRASTING COLORED LINES DELETED (1-5-2, 1-13-2): Deletes the requirement for contrasting colored lines for the lane spaces/neutral zone with the lane boundary lines and for the coaching box line to contrast with the boundary lines. Deleting the requirement allows for either contrasting colors or the same color for the lines specified. HOME TEAM MUST WEAR WHITE IN 2007-08 (3-4-6 Note): Beginning in 2007-08, the home team shall wear white jerseys and the visiting team dark jerseys. More teams are opting for light-colored home jerseys that cause confusion with opponents' dark jerseys. This change ensures similar colors won't be worn by opponents. The new rule only affects varsity uniforms; lower level programs may still continue to wear "Iight-colored" uniforms as home jerseys. INTENTIONAL KICK RULE EXPANDED (4-29): The rule has been expanded to include intentionally striking the ball with any part of the leg or foot. Kicking is an act that requires use of the entire leg. If it is an intentional act, it should be penalized regardless of where it may have actually struck the player's leg. The previous rule, which only included the knee and below, required an interpretation by officials that was more complicated and subject to misapplication. This change makes the determination simpler and more evenly applied. OBSTRUCTING AN OPPONENT'S VISION RULE EXPANDED (10-3-7d): Purposely obstructing an opponent's vision by waving or placing hands(s) near his or her eyes now also includes the player with the ball. Previously the rule only prohibited the act against a player without the ball. Guarding a player's eyes should not be allowed as an effort to obstruct any player's movement and is an unsafe act. It is a technical foul whether or not the player has the ball. PLAYER(S) EJECTED FOR LEAVING BENCH IF FIGHT MAY OCCUR (10-4-4): A bench player will now be ejected if he or she leaves the confines of the bench during a fight or when a fight may break out. Previously there was no coverage in the rules book when bench personnel left the bench when two or more players confronted one another but no fight occurred. These volatile situations can easily degenerate into a fight or worse by the presence of team members from the bench. The penalty is now the same as for leaving the bench during a fight, ejection. | 
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 2004-05 2004-05 NFHS Basketball Rules POINTS OF EMPHASIS 1. Closely guarded. Well-officiated closely-guarded situations provide for better balance between offense and defense. When the closely guarded rules are not followed, there is a significant advantage for the offense. The following four areas are to be emphasized: A. When to start. A closely guarded situation occurs when a player in control of the ball in his or her team's front court, is guarded by an opponent who is within six feet of that player who is holding or dribbling the ball. It should also be emphasized that the defensive player must obtain a legal guarding position. A player shall not hold the ball for five seconds or dribble the ball for five seconds while closely guarded in his or her front court. A player can legally hold the ball while closely guarded for four seconds, dribble the ball for four seconds and hold the ball again for four seconds before violating. B. When to stop. A closely-guarded count ends when no defensive player is within six feet. The count also stops when a closely guarded player (a) completes a dribble anywhere in the team's own front court; (b) starts a dribble in the team's own frontcourt and ends it anywhere in the frontcourt (a new five-second count will start if the player holds the ball); (c) loses possession of the ball for any reason in the team's own frontcourt; or (d) has his or her dribble interrupted. If a closely-guarded player beats the defender(s) by getting head and shoulders past the defensive player, the count has ended. C. Multiple defenders. The count should continue even if there is a defensive switch, provided the six-foot distance is maintained. There is no requirement for the defensive player to remain the same during the count as long as the offensive player is closely guarded throughout. D. Counting mechanics. Emphasis should be placed on the official to begin a visible count when the six-foot distance is established. The official must switch arms when going directly from one counting situation to another. 2. Time-out administration. A. Coaches calling. Coaches must understand that just because they've requested a timeout doesn't guarantee it will be granted. Remember, only the head coach may legally request a timeout from the bench. Officials must be sure that the head coach is making the request. That is best done by hearing the coach, then visually confirming the request by seeing the coach request the timeout. Too often officials use sound only, later to discover the time out request was from someone other than the head coach. B. Player control. The committee is still concerned that officials are granting timeouts while the ball is loose and not in player control. Over the years, an officiating philosophy has developed that teaches officials to grant loose ball timeouts quickly to avoid rough play and stop additional players from diving onto the loose ball pile. While preventing rough play is desirable, that concept cannot supersede the basic rule that a player must be in control of the ball in order for a timeout to be legally granted. When in doubt, do not grant the timeout. 3. Player positioning/status. Players must play the game within the confines of the playing court. Otherwise, a tremendous advantage is gained by allowing a team or player more space than allowed. There are two specific areas of concern: A. Players on the court. Last year's emphasis ensured that defensive players obtain legal guarding position while on the playing court and not while out of bounds. The same principle is in place for all players. Too often, players are leaving the court for unauthorized reasons. An all-too-common example is an offensive player getting around a screen or defensive player by running out of bounds. That is not legal and gives a tremendous advantage to the offense. Officials must enforce the rule that is already in place. It is a technical foul. Coaches benefit the game by teaching players to play on the court. The committee is also concerned about bench personnel leaving the bench, sometimes during a live ball. Heading into the hallway to get a drink or sitting up in the stands with friends or family, even for a short period of time, are not authorized reasons unless they are medically related. Coaches must ensure that bench personnel remain on the bench. B. Legal guarding position along a sideline or end line. Last year's editorial change that required a defensive player to obtain legal guarding position while on the playing court met with concerns. In fact, the rule had not changed. Confusion arose regarding a defensive player's movements after legal guarding position was obtained. The committee clarified the long- standing rule that after legal guarding position is obtained; the defender may move to maintain it within the rules. A defender's feet do not have to be on the floor to maintain legal guarding position, whether or not a sideline or end line is involved. As long as the defender obtains legal guarding position while on the court and continues to have inbounds status, a charging foul is called if there is contact deemed a foul. 4. Specific unsporting acts. The committee is concerned about the following specific unsporting acts. Coaches, players and officials must pay particular attention to these areas: A. Face guarding. A new rule change that calls for a technical foul for face guarding regardless of whether or not the offended player has the ball calls attention to the problem. The NFHS first defined face guarding as illegal in 1913. The rules have essentially been unchanged and have received varying degrees of emphasis through the century. Face guarding is defined in rule 10-3-7d as purposely obstructing an opponent's vision by waving or placing hand(s) near his or her eyes. The penalty is a technical foul. Face guarding could occur with a single hand and a player's hand(s) do not have to be waving; the hand(s) could be stationary but still restrict the opponent's vision. The committee does not intend for good defense to be penalized. Challenging a shooter with a 'hand in the face' or fronting a post player with a hand in the air to prevent a post pass are examples of acceptable actions. The rule and point of emphasis is designed to penalize actions that are clearly not related to playing the game of basketball properly and that intentionally restrict vision. Often, that occurs off the ball or as players are moving up the court in transition. B. 'Flopping.' The defensive player or screener acting as though he or she has been charged by an opponent, when in fact he or she has not been, definitely has an impact on the game. It is detrimental to the best interests of basketball. The 'actor" wants to create the false impression that he or she has been fouled in the charging/guarding situation, or while he or she is screening when in either case there is no contact or incidental contact. The 'actor' falls to the court as though he or she were knocked down by the force of the contact. Those actions are designed to have a foul charged to the opponent a foul not deserved. The "flop" also incites spectators. The rules are in place to deal with such activity and must be enforced. A technical foul is charged to the 'actor' in all cases. Coaches can have a positive impact by appropriately dealing with players who fake being fouled. It is not a part of the game. Officials must penalize the act. C. Inappropriate language. The committee is concerned about the use of inappropriate language by players, bench personnel, coaches, officials and spectators. Each group has a responsibility to the game and to each other to demonstrate civility and citizenship. The team huddle is not a safe haven for coaches' bad language. Players are not permitted to "let off steam' by using profanity, even if it is not directed at an opponent or official. Being angry at oneself is no excuse. Officials are not exempt either. Inappropriate references to players or coaches are not acceptable. Game administrators must also pay particular attention to fans, they do not have a license to abuse. | 
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 2007-08 2007-08 NFHS BASKETBALL RULES CHANGES 2-12-4; 5-11-2 Changed the warning horn for a 30-second time-out to be sounded with 15 seconds remaining. 2-12-5: Changed the replacement interval for a disqualified player to 20 seconds, with a warning horn sounded with 15 seconds remaining. 4-15-4d; 9-5-2: Changed that a dribble ends when loss of control by the dribbler is caused by the opponent touching, or being touched by, the ball, rather than an intentional batting of the ball. 4-42-5: Changed that a throw-in ends when the throw-in pass is "legally" touched by another player. Signal Chart: Added a signal (spreading of the arms) for when a defender is not in a closely-guarding position. 2007-08 MAJOR EDITORIAL CHANGES 3-4-6b New: Implementation date reached requiring the home team to wear white jerseys. The note will be removed and a new sub-article will be added stating this requirement. 3-5-2&d: Added that guards, casts, braces and compression sleeves must be worn for medical reasons. 3-5-3d: Clarified that hard items worn on the head, such as barrettes and bobby pins, are prohibited. 4-48: Clarified when the resumption-of-play procedure is in effect. 4-40-2d: Added to the definition of a legal screen that the screener must stay within his/her vertical plane with a stance approximately shoulder width apart. 7-5-2 thru 7-5-11: Articles reordered for better understanding and application. 10-3-3: Clarified that a technical foul shall be called when a player purposely and/or deceitfully delays his/her return to the court after legally being out of bounds. 10-6: Section reorganized for better understanding and application. 2007-08 POINTS OF EMPHASIS 1. Uniforms 2. Free Throws 3. Displacement 4. Ball Handler/Dribbler | 
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 2007-08 COMMENTS ON THE 2007-08 BASKETBALL RULES REVISIONS 30-SECOND TIME-OUT WARNING HORN CHANGED (2-12-4, 5-11-2): The warning horn for a 30-second time-out will now be sounded with 15 seconds remaining. With that change, the sounding of all warning horns will be uniform for intermissions, time-outs and the replacement interval for a disqualified/injured player. PLAYER REPLACEMENT INTERVAL REDUCED (2-12-5, 10-5-3): The interval to replace a disqualified or injured player, or a player directed to leave the game, has changed to 20 seconds. A warning horn will be sounded with 15 seconds remaining in the interval (five seconds into the interval). That timeframe was often used as an “unofficial” time-out. By reducing the replacement interval and sounding the warning horn after five seconds, coaches are encouraged to replace the player in a more timely fashion. WHEN A DRIBBLE ENDS CLARIFIED (4-15-4d, 9-5-2): The definition of when a dribble ends was changed to when the loss of control by the dribbler is caused by the opponent touching, or being touched by, the ball rather than an intentional batting of the ball. The illegal dribble violation was also edited to reflect this rules change. The rules were changed because a long-standing interpretation had been that any touching of a dribble by a defender (intentional or otherwise, by the hand or otherwise) ends the dribble. The way the rule was previously written implied that the touching must be by the hand and must be intentional. The new rule is now consistent with that long-standing interpretation and current enforcement. 4.15.4 SITUATION: While A1 is dribbling in A’s backcourt, the ball legally touches B1’s leg, causing it to bounce away from A1. A1 quickly recovers the ball with two hands and then starts another dribble. RULING: Legal. The touch by B1 ended the original dribble and A1 could then recover and dribble again. However, the touch by B1 did not end team control and the 10-second backcourt count continues. (9-5-2) WHEN A THROW-IN ENDS CLARIFIED (4-42-5): The word “legally” was added to the definition of when a throw-in ends. It now states, “The throw-in ends when the passed ball touches, or is legally touched by, another player who is either inbounds or out of bounds.” The previous rule could possibly reward a defensive team for committing a violation, especially during an alternating-possession throw-in. 4.42.5 SITUATION: Team A is awarded an alternating-possession throw-in. A1’s throw-in pass is illegally kicked by B2. RULING: As a result of B2’s kicking violation, Team A is awarded a throw-in at the designated spot nearest to where the violation occurred. Since the throw-in was not contacted “legally,” the throw-in had not ended. Therefore, the arrow remains with Team A for the next alternating-possession throw-in. (6-4-4) NOT-CLOSELY-GUARDED SIGNAL ADDED (Signal Chart): A new signal (spreading of the arms) was added to the signal chart to communicate that a defender is not in a closely-guarded situation. The new signal clearly communicates that the official is aware that the defender is attempting to obtain a closely-guarded count, but has not met the six-foot distance requirement or that the six-foot distance necessary for continuing the count has been broken. It is intended to be used as a means of communication and does not need to be used in obvious situations, such as when an offensive player speeds past a defender or when there is significant distance between the player with the ball and the defender. | 
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 2007-08 2007-08 BASKETBALL POINTS OF EMPHASIS 1. UNIFORMS. The NFHS has received an increasing number of questions regarding the legality of basketball uniforms. It appears more and more schools are ordering and wearing illegal uniforms. To address that issue, uniforms are once again a point of emphasis. A. Home White Required. This season, the new rule requiring the home team to wear white jerseys, takes effect. The rules change was passed in April of 2004; providing programs four years to comply with the rule. The visiting team is required to wear dark jerseys. B. Legal Jersey Styles/Designs. Uniform jerseys must comply with the rules listed in 3-4, 3-5 and 3-6. The rules are concise and clear regarding what is, and what is not, permissible on the jersey. A document was created to graphically illustrate proper uniform design. That document and an animated presentation can be found on the NFHS website. Coaches and school administrators must ensure that legal uniforms are being ordered and purchased from manufacturers/distributors. C. Enforcement of Illegal Jerseys. NFHS Rule 10-3-2 states that a player shall not wear an illegal jersey, illegal pants/skirt or an illegal number. The penalty shall be a technical foul for each starter or substitute that enters the game with the illegal item. A special report form should be filed with the state association when that occurs. D. Uniforms Worn Properly. Team members may not participate if the uniform is not worn properly with the jersey tucked in and the pants/skirt above the hips. Team members are also prohibited from playing if wearing items such as jewelry, illegal undershirts or undergarments that extend below the pants/skirt. Players in violation of those rules may not enter or shall be directed to leave the game. Coaches bear a great responsibility in ensuring uniforms are properly worn and officials must enforce the rule as written. 2. FREE THROWS. The NFHS Basketball Rules Committee continues to be concerned about activities surrounding free throws, especially rough play. A. Rough play. Keeping the block between the players continues to serve its initial purpose. The same is true for player restrictions ending when the attempt hits the ring. Coaches must not teach players to “lock up” arms along the lane line, nor drive players further under the basket with brute force. Offensive players in the second position must not be permitted to displace or push the defensive player in the first lane position. In addition, defensive players in the last position should not be permitted to displace the free-throw shooter. Fouls must be called for illegal contact and displacement on free throws, just as they would be for illegal rebounding activity off of any try. B. Lane Positioning. There has been much debate on what – if anything – to do with lane positioning on free throws. Some want rules that would move players up on the low block or even eliminate the first-lane space. The belief is that the players underneath the basket are at a rebounding disadvantage. Data collected from a variety of sources does not support that belief. Multiple studies show players in the first marked lane space garner approximately 75-80 percent of all free-throw rebounds. That is a range the rules committee finds acceptable and is consistent with historical norms. The team closest to the basket is supposed to get most of the rebounds, not be guaranteed a rebound. The rules in that case are also not designed to give each team an equal chance at securing a rebound. C. Violations. Players are attempting to gain a rebounding advantage by violating the free-throw restrictions and entering the lane early. Officials must review and enforce the rules regarding offensive and defensive free-throw violations. 3. DISPLACEMENT. Displacement is a foul and must be called. The committee is concerned about two specific areas where displacement continues to occur without the appropriate fouls being assessed. A. Post Play. The offense may “shape up” to receive a pass or to force the defense to deploy or assume a legal guarding position at the side, in front or behind the offensive post player. When the offensive player then uses the “swim stroke,” pushes, pins, elbows, forearms, holds, clears with the body, or just generally demonstrates rough physical movements or tactics, that is a foul on the offensive player and must be called without warning. The defense can assume a legal, vertical stance or position on the side, front or behind the offensive post player. When the defense undercuts (initiates lower-body non-vertical contact), slaps, pushes, holds, elbows, forearms or just generally demonstrates rough, physical movements or tactics, that is a foul on the defense and must be called without warning. When a player dislodges an opponent from an established position by pushing or “backing in”, it is a foul. B. Screening. A legal screener must be stationary prior to contact within his/her vertical plane (hands, arms, legs and feet no more than shoulder width apart). When these two requirements are not met, and when there is sufficient contact delivered by the screener to bump, slow or displace, it is a foul on the screener. When a screen is blind, outside the visual field or a rear screen, it is only legal when the screened player is permitted a normal step backward. The screened player must then make a legitimate attempt to get around a legal screen without forcing rough or “displacing” contact. This type of contact must result in a foul on the screened player. When a screener is illegally moving in an attempt to set a screen, but no contact occurs with the opponent, no foul has been committed. 4. BALL HANDLER/DRIBBLER. The committee felt that several areas pertaining to the ball handler/dribbler needed to be addressed. A. Traveling. The traveling rule has not changed; however the rule is not being properly enforced. Consequently, offensive players are gaining a tremendous advantage. Areas of specific concern are: the spin move by post players, the step-through move by post players, rebounders repositioning for put-backs, the jump stop, perimeter shooters taking an extra “hop” and ball handlers lifting the pivot foot before releasing the ball on the dribble. The key to determining the legality of those moves is to first find the pivot foot. Then, if the player moves a foot or the feet in any direction in excess of prescribed limits, a traveling violation has occurred. Officials must challenge themselves to improve their accuracy in this area; the players’ skills will then improve as a result. B. Palming. Offensive players “palming” the ball continue to gain a tremendous advantage over defensive players. Emphasis is not only to be given to the dribbler’s hand position, but also the activity of the ball while the dribble is occurring. “Palming” not only occurs while the palm is facing “skyward,” but can also occur while the palm is facing the floor. The key to officiating this play consistently and correctly is to determine if the ball has “come to rest.” A definite advantage to the offensive player is gained on the hesitation “move” to beat a defender (toward the basket or just to go by them). In many of those instances, the ball is “coming to rest” in the dribbler’s hand. A violation must be called by the official, as there is no way to legally defend against this move. | 
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 2008-09 2008-09 NFHS Basketball Rules Changes  3-5-3 Any item that goes around the entire head (elastic strips/bands, pre-wrap, headbands, etc.) shall meet the rule requirements regarding color, maximum size, logo restrictions and team uniformity. Black and beige have also been added Rationale: This change makes the rule more consistent in application and enforcement. The additional colors will provide student-athletes with the same low-cost options, while maintaining team uniformity. 8-1-4 b,c,d During a free throw, all players will move up one marked lane space, leaving the two spaces closest to the end line vacant. A new mark (2 inches by 8 inches) must be reapplied to the lane Rationale: This rules change may reduce rough play during free-throw situations while maintaining defensive rebounding percentages within an acceptable range. 10-5-5-NEW A maximum of one technical foul shall be charged directly to the head coach when a participant wears an illegal jersey, illegal pants/skirt or an illegal number. Rationale: This rules change reduces the penalty from one technical foul assessed to each starter and each substitute to a maximum of one technical foul assessed directly to the head coach. There has been a proliferation of illegal uniforms worn by teams within the last several years. This change reduces the penalty, but puts the responsibility for illegal uniforms where it ultimately belongs – with the head coach – not the participant. 2008-09 NFHS Basketball Editorial Changes 3-4 The uniform section will be reorganized to separate the topics by articles and adjust the language to reflect current industry standards/terminology. 4-27-2 A portion of the first sentence of the ‘incidental contact’ definition will be removed to clarify that a foul should be called when displacement occurs while opponents attempt to secure a loose ball. 4-42-5 The article will be reorganized into sub-articles for clarity. 10-5 The section will be reorganized for better understanding and clarity. 2008-09 Points of Emphasis 1. Legal Uniforms 2. Rough Play 3. Time-outs 4. Slapping the Backboard 5. Officials’ Mechanics and Signals | 
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 2008-09 COMMENTS ON THE 2008-09 RULES REVISIONS  HEADBANDS DEFINED AND COLORS ADDED (3-5-3): Any item that goes around the entire head (elastic strips/bands, pre-wrap, headbands, etc.) shall meet the rule requirements regarding color, maximum size, logo restrictions and team uniformity. The colors of black and beige were also added to the list of permissible colors a team may wear. This change makes the rule more consistent in application and enforcement. The additional colors will provide student-athletes with the same low-cost options previously available, while maintaining team uniformity. FREE-THROW LANE SPACES CHANGED (8-1-4b, c and d): During a free throw, all players will move up one lane space, leaving the two marked lane spaces closest to the end line vacant. A new mark (2 inches by 8 inches) must be applied to the lane line near the free-throw line to designate the last 3-foot marked lane space. This rules change may reduce rough play during free-throw situations while maintaining defensive rebounding percentages within an acceptable range. PENALTY FOR ILLEGAL UNIFORMS CHANGED (10-5-5 New): A maximum of one technical foul shall be charged directly to the head coach when a participant wears an illegal jersey, illegal pants/skirt or an illegal number. This rules change reduces the penalty from one technical foul assessed to each starter and each substitute to a maximum of one technical foul assessed directly to the head coach. There has been a proliferation of illegal uniforms worn by teams within the past several years. This change reduces the penalty, but puts the responsibility for illegal uniforms where it ultimately belongs – with the head coach, not the participant. 2008-09 POINTS OF EMPHASIS 1. LEGAL UNIFORMS. Improvement has been made in the ordering and purchasing of legal uniforms, including the mandatory white home uniform. The NFHS is also working with manufacturers to improve compliance with NFHS uniform design specifications (3-4). Schools/teams are encouraged to review these design specifications prior to ordering and purchasing new uniforms. In part because of last year’s emphasis on legal uniforms, the penalty for wearing an illegal uniform has been changed for 2008-09 (see Comments on the Rules Revisions). Officials should also continue to enforce proper wearing of the uniform and direct players to leave the game when a uniform is not being worn properly. Team members are also prohibited from playing if wearing items such as jewelry, illegal undershirts (including a visible manufacturer’s logo) or undergarments that extend below the pants/skirt. Players in violation of those rules may not enter or shall be directed to leave the game. 2. ROUGH PLAY. For the fifth time in the past eight years, rough play is a point of emphasis. The committee continues to be concerned with the increasing level of physical play being permitted. Officials and coaches are charged with promoting good sportsmanship, encouraging fair play and minimizing the risk of injury to student-athletes. Rough play creates conflict between players and increases the opportunity for injuries. A. Post play. The key word is displacement. If a player is displaced, it is a foul! Offensive players creating space by “backing down” a defender, or a defender moving an offensive player off his/her spot on the floor, are examples of post-play fouls that must be called. B. Hand-checking. Defenders are not permitted to have hands on the dribbler or offensive players away from the ball. Hand-checking is not incidental contact; it gives a tremendous advantage to the person using illegal hands/tactics. An offensive player who uses his/her hands or body to push off in order to create a more favorable position has committed a foul. Regardless of where it happens on the floor, when a player: 1) Continuously places a hand on the opposing player – it is a foul. 2) Places both hands on a player – it is a foul. 3) Continuously jabs a hand or forearm on an opponent – it is a foul. C. Loose balls. Rough play and excessive contact while attempting to secure a loose ball continue to be a concern. Coaches, players and officials must understand that a loose-ball situation is not consent for a player to “jump on” an opponent on the floor in an attempt to create a held ball. Likewise, merely because a player is “going for the ball” does not give that player permission to “take out” an opponent who is in a more advantageous position. Incidental contact (4-27) allows for contact when players are in equally favorable positions. 3. TIME-OUTS. The proper granting of time-outs continues to be of great concern. During live-ball situations, it is imperative that officials ensure player control before granting a time-out. Additionally, officials must ensure that the time-out request is coming from a player or the head coach of the team in control. Coaches must realize that officials have other responsibilities to the game that require their immediate attention. As a result, coaches must understand that just because a time-out was requested does not mean that a time-out will be granted. During loose-ball situations, when there is doubt as to which player has obtained control, officials should not grant a time-out, but rather rule a held ball. 4. SLAPPING THE BACKBOARD. The incidents of players slapping the backboard are increasing throughout the country. The rules specify that “intentionally slapping or striking the backboard” is a technical foul (10-3-5). The spirit and intent of that rule is to penalize a player for drawing attention to him/herself or as a means of venting frustration. A player who strikes the backboard in a legitimate attempt to block a try for goal should not be penalized. Basket interference cannot be ruled in either of the above situations. Basket interference only occurs if the ball is interfered with while in the cylinder above the basket ring or by touching either the ball or any part of the basket while the ball is on or within the basket (4-6). 5. OFFICIALS’ MECHANICS AND SIGNALS. Communication and consistency remain the most important elements of good officiating. It is essential for officials to be familiar and comfortable with proper NFHS officiating mechanics and signals. The primary reasons for utilizing only approved NFHS mechanics and signals are: Effective court coverage related to Primary Coverage Areas; Effective communication between officiating partner(s); Provide immediate information and feedback to coaches, players, scorers, timers and fans. Signals are used to communicate and should never be used to call attention to the official. The majority of signals are used to indicate what has or is happening. Approved NFHS signals are dignified, informative and meaningful. The use of unauthorized signals frequently confuses, because the meaning is unknown. Problems are also created when officials engage in “hit and run” officiating. This occurs when an official blows the whistle and immediately leaves the area without taking the time to follow the proper procedures for calling the foul or violation. Signals should be given in a manner that is calm, under control, unhurried and professional. | 
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 2009-10 2009-10 NFHS BASKETBALL RULES CHANGES 2-2-1 Note New: During state championship series contests, game or replay officials are permitted to use a replay monitor to determine when a try for goal at the expiration of time in the fourth quarter or any overtime period (0:00 on the game clock) should be counted, and if so, determine if it is a two- or a three-point goal. 5-6-2: When a red light behind the backboard or an LED light on the backboard is present, it is permitted to signal the expiration of time in the quarter/extra period. If no red/LED light is present, the audible timer’s signal will continue to signal the expiration of time. 2009-10 NFHS MAJOR EDITORIAL CHANGES 1-13-3, 5-12-5: Clarified that the imaginary rectangle designates the area to be used for time-outs. 2-12-5 Note New: A note was added to clarify when the 20-second interval begins to replace an injured player. 3-7: Clarified that any item, in the referee’s judgment, that constitutes a safety concern is not permitted. 9-1-3d: Clarified that a player leaves a marked lane space when he or she contacts any part of the court outside the marked lane space (36 inches by 36 inches). 9-1-3g: Clarified that a player occupying a marked lane space must have one foot positioned near the outer edge of the free-throw lane line with the other foot positioned anywhere within the designated 36 inch lane space. 2009-10 POINTS OF EMPHASIS 1. Traveling 2. Closely guarded 3. Three-seconds 4. Block/Charge 5. Free-throw administration | 
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 2009-10 INDIANAPOLIS, IN (May 11, 2009) - Replay equipment may be used in state high school basketball championships next year to determine the final outcome of games. In its April 13-15 meeting in Indianapolis, the National Federation of State High School Associations (NFHS) Basketball Rules Committee voted to permit state high school associations to use a replay monitor to review field-goal attempts at the expiration of time in the fourth quarter or any overtime period, but only in games when the last-second attempt would affect the outcome of the game. This addition to Rule 2-2-1 was one of two major rules changes and five major editorial revisions approved by the Basketball Rules Committee. All changes were subsequently approved by the NFHS Board of Directors. In response to end-of-game situations in three state championships during the 2007-08 season (South Carolina, Michigan, Ohio), the committee decided to give state associations the opportunity to use technology, if available, to assist in making sure that the correct team is awarded the state championship. Replay or game officials will be able to determine if the attempt occurred before time expired (0:00 on clock), and whether the shot was a two-point or three-point attempt. "Coaches, participants, spectators and media now hold game officials to a higher, almost impossible standard," said Mary Struckhoff, NFHS assistant director and liaison to the Basketball Rules Committee. "When available, technology should be used to assist game officials and administrators in making the correct call when the outcome of the game hangs in the balance and a team has no further opportunity to overcome a critical error. This change provides state associations that opportunity." Although not directly linked to the replay change, the other rule change approved by the committee could enhance the reviews of end-of-game situations. Beginning with the 2009-10 season, if a red light behind the backboard or an LED light on the backboard is present, it is permitted to signal the expiration of time in the quarter/extra period. If no red light/LED light is present, the audible timer's signal will continue to signal the expiration of time. In the past, use of the red light/LED light was not permitted even in those facilities that had one. "This change allows the technology to be used if it's available, and in those situations when replay officials are reviewing end-of-game attempts, the red light/LED light should be helpful," Struckhoff said. "All other end-of-period rules remain intact." Two of the five editorial changes were approved in response to last year's major rule change in which all players moved up one lane space during a free-throw attempt, thereby leaving the two marked lane spaces closest to the end line vacant. New language in Rule 9-1-3d states that a player leaves a marked lane space when he or she contacts any part of the court outside the marked lane space (3 feet by 3 feet). A clarification to Rule 9-1-3g indicates that a player occupying a marked lane space must have one foot positioned near the outer edge of the free-throw lane line with the other positioned anywhere within the designated 36-inch lane space. Struckhoff said these changes were necessitated by players attempting to leave their positions too early to gain a rebound advantage. The remaining editorial changes are as follows: Rules 1-13-3, 5-12-5: Clarified that the imaginary rectangle designated the area to be used for time-outs. Rule 2-12-5 NOTE: Clarified when the 20-second interval begins to replace an injured player. Rule 3-7: Clarified that any item, in the referee's judgment, that constitutes a safety concern is not permitted. The committee also adopted five points of emphasis for the upcoming season. The identified topics include traveling, closely guarded, three-seconds, block/charge and free-throw administration. According to the 2007-08 High School Athletics Participation Survey conducted by the NFHS, basketball is the most popular sport for girls with 449,450 participants in 17,564 schools. For boys, basketball is first in school sponsorship with 17,861 and second to football with 552,935 participants. | 
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 2009-10 NFHS BASKETBALL 2009-10 POINTS OF EMPHASIS 1. TRAVELING. The traveling rule has not changed; however, the committee is still concerned that the rule is not being properly enforced. Consequently, offensive players are gaining a tremendous advantage. Areas of specific concern are: the spin move, the step-through move, the jump stop, perimeter shooters taking an extra “hop” prior to releasing the try and ball handlers lifting the pivot foot prior to releasing the ball on the dribble. The key to determining the legality of those moves is to first find the pivot foot. Then, if the player moves a foot or the feet in any direction in excess of prescribed limits, a traveling violation has occurred. Officials must know the rule, find the pivot foot and improve call accuracy; coaches must demand that players execute this skill properly, especially in practice; players must continue to develop this basic skill and practice performing legal moves. Guidelines for Teaching and Officiating A. Determine the pivot foot immediately. B. At the start of the dribble, the ball must be released before the pivot foot is lifted. C. After the dribble has ended, the player may lift pivot foot, but must release the ball on a pass or shot before the pivot foot returns to floor. D. A player may never take two steps while in possession of the ball. 2. CLOSELY GUARDED. Well-officiated, closely-guarded situations provide for better balance between offense and defense. When the closely-guarded rules are not followed, there is a significant advantage for the offense. The following areas are to be emphasized: A. Rule basics. A closely-guarded situation occurs when a player in control of the ball in his or her team’s frontcourt, is guarded by an opponent who is within 6 feet of the player who is holding or dribbling the ball; the defensive player must obtain a legal guarding position. A player shall not hold the ball for five seconds or dribble the ball for five seconds while closely guarded in his or her frontcourt. A player can legally hold the ball while closely guarded for four seconds, dribble the ball for four seconds and hold the ball again for four seconds before violating. B. Measuring 6 feet. Officials must define and have a clear image of the 6-foot guarding distance necessary. Too frequently, officials require the defensive player to be within 3 to 4 feet prior to the count being initiated. Good visual examples of this distance can be found on the court as: the distance between the free-throw line and the top of the semi-circle; from the division line to the jump circle; two adjacent marked lane spaces. Failure to properly judge the 6-foot distance and require the defender to be within 3 or 4 feet of the dribbler before beginning the count puts the defensive player in an unfair position. C. Ending the count. A closely-guarded count ends when no defensive player is within 6 feet. The count also stops when a closely guarded player: completes a dribble anywhere in the team’s own frontcourt; starts a dribble in the team’s own frontcourt and ends it anywhere in the frontcourt (a new five-second count will start if the player holds the ball); loses possession of the ball for any reason in the team’s own frontcourt; or has his or her dribble interrupted. If a closely-guarded player beats the defender(s) by getting head and shoulders past the defensive player, the count has ended. D. Multiple defenders. The count should continue even if there is a defensive switch, provided the 6-foot distance is maintained. There is no requirement for the defensive player to remain the same during the count as long as the offensive player is closely guarded throughout. E. Counting mechanics. The official begins a visible count when the 6-foot distance is established and must switch arms when going directly from one counting situation to another. 3. THREE-SECONDS. When a team is in control of the ball in its frontcourt, a player of that team may not remain in the lane for three seconds. The lane is bounded by the end line and the farther edge of the free-throw line – and includes the lane lines. A. Team control. In order to understand the administration of the rule, it is necessary to know when team control exists. Team control exists: during player control, holding and dribbling inbounds; during a pass between teammates; during an interrupted dribble. Team control continues until: the ball is in flight during a try for goal; an opponent secures control; the ball becomes dead. Team control does not exist during the tapping of a rebound or when the ball is loose following a try. There is no team control during a throw-in. The three-second restriction is not in effect when there is no team control, and is terminated the instant team control ends. B. Exception. Allowance is made and the count is momentarily stopped when a restricted player has the ball and dribbles or makes a move to try for goal. However, the previous count is resumed if the player does not continue and try for goal. Some may feel that exception complicates the rule, but it is necessary in order to balance the offense and defense. The most obvious misinterpretation of this rule is when the restricted player has a two-second count when he or she begins the move to try for goal, but is stopped or the ball is batted loose. The player involved, while in the lane, attempts to regain possession and instead of continuing the count, the official erroneously stops it entirely. If the player starts a move to the basket and the ball is jarred loose, the previous count is resumed and results in a violation if it reaches three seconds. The purpose of the rule is circumvented if a violation is not called when this occurs. C. Screener. Another situation that is occurring more frequently, and which is often not properly called, is when an offensive player sets a screen in the lane and remains there for more than three seconds. The responsible official must make sure that offensive players are not occupying restricted positions for more than the permitted time. The offensive player gains an unwarranted advantage if he or she can “camp out” in the lane, either as a potential shooter or as a screener. D. Rough post play. When the three-second rule is properly enforced, rough post play is likely reduced. Post defenders cannot be expected to defend and deny an opponent in the lane indefinitely. When an offensive post player “camps out” in the lane, defenders tend to get frustrated and become more physical. Calling this infraction when it occurs goes a long way to decreasing rough post play – an area that has been emphasized for many years. 4. BLOCK/CHARGE. The obtaining and maintaining of a legal guarding position on a person with and without the ball has been a point of emphasis over the years, but yet, remains one of the most difficult plays to coach and officiate. A. The basics. To correctly understand the guarding rule, the following points are critical: 1) To obtain an initial guarding position on a player with the ball, the defender must get to the spot first without contact, have both feet touching the floor, and initially face the opponent. 2) Once the initial guarding position has been obtained, the defender may move laterally or at an angle or backwards in order to maintain a legal guarding position. Keep in mind that when a defender obtains an initial position with both feet touching the floor and facing his/her opponent, the defender need not be stationary but may continue to move in order to stay in front of the person with the ball. 3) Once the defender obtains a legal guarding position, the defender may raise his/her hands in a normal stance or may jump vertically within his/her vertical plane. 4) A defender may turn or duck to absorb the shock of imminent contact. 5) A player is never permitted to move into the path of an opponent after the opponent has jumped into the air. 6) A player who extends an arm, shoulder, hip or leg into the path of an opponent and causes contact is not considered to be in a legal guarding position. B. Guarding a player with the ball. Points to remember when a defender is guarding a player with the ball: 1) Time and distance are of no consequence. If the defender gets to the spot first and is in a legal guarding position, the onus is on the person with the ball. 2) A defender is never permitted to move into an opponent and thus cause contact. 3) If a player with the ball gets his/her shoulders past the front of the torso of the defender and contact occurs, the defender has blocked and a foul must be called. In order for the defender to re-obtain a legal guarding position, all “guarding a person with the ball” criteria must be met. 4) When an offensive player receives a long pass with his/her back turned and places one foot on the floor and crashes into a legally set defender, it is a player-control foul. It seems many officials are calling this a traveling violation, which is incorrect. C. Guarding a player without the ball. Time and distance are the key factors. The distance allowed depends on the speed in which the offensive player is moving, with the distance never to exceed two strides, regardless of how fast he or she is moving. Once the defender has met the criteria of both feet touching the court and initially facing the opponent, the defender has obtained a legal guarding position and may move the same as if he/she were guarding a player with the ball. | 
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 2009-10 5. FREE-THROW ADMINISTRATION. Over the years, NFHS rules committees have been concerned with an increase in rough play during free throws. There have been several rules changes and Points of Emphasis during this time to address these concerns. Last year, a change was made to move all players up one lane space, leaving the two lane spaces closest to the end line vacant. The change attempted to reduce rough play during free-throw situations, while maintaining acceptable defensive rebounding percentages. The following areas are still of concern and are being emphasized:  A. Lane-space requirements. The first marked lane spaces on each side of the lane, above and adjacent to the neutral-zone marks, shall be occupied by opponents of the free thrower. No teammate of the free thrower shall occupy either of these marked lane spaces. If the offense desires the second spaces, it may have them. If the defense desires the third spaces, it may have them. If a player entitled to the second or third space does not occupy that space, an opponent may be in the space (within the number limitations, four defense and two offense). All officials are responsible for ensuring players are in their proper spaces. The administering official (Lead) should check each space for proper alignment before bouncing the ball to the shooter. If these requirements are not met, see 9-1-9 Penalty. B. Rough Play. Coaches must not teach players to “lock up” arms along the lane line, nor drive players farther under the basket with brute force. Offensive players in the second position must not be permitted to displace or push the defensive player in the first lane position. In addition, defensive players in the last position should not be permitted to displace the free-throw shooter. Fouls must be called for illegal contact and displacement on free throws, just as they would be for illegal rebounding activity off of any try. C. Disconcertion. With the space closest to the shooter now occupied, disconcertion is a concern. Of particular concern is when the free throw will become dead (first of two or first two of three). Defensive players often employ tactics which serve no other purpose than to disconcert the shooter during free throws (“boxing out” the free thrower off the free-throw line, waving arms, yelling instructions to teammates, etc.) D. Other violations. Players are attempting to gain a rebounding advantage by violating the free-throw restrictions and entering the lane early. No player shall enter, leave or touch the court outside the marked lane space (3 feet by 3 feet). Officials must review and enforce the rules regarding offensive and defensive free-throw violations. E. Officials’ Positions. Officials must be positioned appropriately to administer free-throw situations properly. In a crew of three, the Lead official should be approximately 4 feet to the nearer lane line and well off the end line for all free throws. The center should be halfway between the nearer free-throw lane and the sideline, at approximately the free-throw line extended – a step up or down to get the best angle to observe the opposite two top spaces and the free throw shooter. The Trail official should be at approximately the 28-foot mark and just inside the tableside boundary line – not at or near the division line! COMMENTS ON THE 2009-10 RULES REVISIONS REPLAY PERMITTED AT THE CONCLUSION OF STATE CHAMPIONSHIP SERIES CONTESTS (2-2-1 NOTE): A state association may now permit game or replay officials to utilize available replay equipment to determine the outcome of a state championship series game. When a try for goal occurs at the expiration of time in the fourth quarter or any overtime period (0:00 on the game clock), replay equipment may be used to determine if the try should be counted, and if so, if it was a two- or a three-point goal. Individual state associations will determine if the equipment will be used, at what tournament round(s) and by whom. This same technology is already being utilized after state contests by the media and being showcased on the Internet. State administrators should also be permitted to use this same technology, if available and desired, to assist in making the correct call when the outcome of the game hangs in the balance and a team has no further opportunities to overcome a critical error. RED/LED LIGHT PERMITTED TO END QUARTER/EXTRA PERIOD (1-14; 5-6-2): When a red light behind the backboard or an LED light on the backboard is present, it is permitted to signal the expiration of time in the quarter or extra period. If no red/LED light is present, the audible timer’s signal will continue to signal the expiration of time. The change permits equipment currently found in some facilities to be utilized rather than ignored. All other end-of-period rules remain intact. During their pregame responsibilities, game officials should determine if red/LED lights are present in order to adjudicate end-of-period situations properly. | 
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 2010-11 2010-11 NFHS BASKETBALL RULES CHANGES Changed the guidelines and procedures for identifying and removing a player who exhibits signs, symptoms and/or behaviors consistent with a concussion The list of permissible headband and wristband colors was changed to include any single solid school color. Specific rules were added to address the unsporting acts of a player leaving the playing court for an unauthorized reason to demonstrate resentment, disgust or intimidation and team members leaving the bench area and/or playing court for an unauthorized reason. Clarified that when a substitute is not properly reported, the players in the game at the conclusion of the quarter/when the time-out was granted shall begin play for the new quarter/after the time-out. During an intermission, all team members are bench personnel for the purpose of penalizing unsporting behavior Clarified that a school or conference logo/mascot may be located at the apex/opening of the neckline, in the corresponding area on the back of the jersey and/or in the either side insert. Clarified that a school or conference logo/mascot may be located at the apex/opening of the neckline, in the corresponding area on the back of the jersey and/or in the either side insert. Clarified the requirements for guards, casts and braces and that a protective face mask shall be worn molded to the face. Clarified that the ball is at the disposal of a player when it is available after a goal and the official begins the throw-in count. Clarified that when the ball is awarded to the wrong team, the mistake must be rectified before the throw-in ends. 2010-11 POINTS OF EMPHASIS 1. Rules Enforcement 2. Sportsmanship 3. Perimeter Play 4. Closely-guarded Situations 5. Principle of Verticality NFHS BASKETBALL COMMENTS ON THE 2010-11 RULES REVISIONS CONCUSSION PROCEDURE REVISED (2-8-5; 3-3-8): Any player who exhibits signs, symptoms or behaviors consistent with a concussion must be immediately removed from the game and shall not return to play until cleared by an appropriate health-care professional. The previous rule directed officials to remove an athlete from play if “unconscious or apparently unconscious.” The previous rule also allowed for return to play based on written authorization by a medical doctor. The new rule requires that any player who exhibits signs, symptoms or behaviors consistent with a concussion, such as loss of consciousness, headache, dizziness, confusion or balance problems, shall be immediately removed from play and shall not return until cleared by an appropriate health-care professional. Officials, coaches and administrators should be looking for signs of concussion in all athletes and should immediately remove any suspected concussed athlete from play and make every effort to ensure a concussed athlete does not continue to participate. LIST OF LEGAL HEAD/WRISTBAND COLORS EXPANDED (3-5-3a): In 2008-09 the rules stated headbands and wristbands must be a single solid color of white, black, beige or a color similar to the torso of the jersey. The rule has been revised to state that headbands and wristbands shall be white, black, beige or a single solid school color, provided all team members are wearing the same color for each item for all participants. This rule change will now allow team members to wear headbands and wristbands of school colors. PLAYERS AND TEAM MEMBERS REQUIRED TO REMAIN ON THE COURT/IN THE BENCH AREA WHILE THE GAME IS IN PROGRESS (10-3-6i; 10-5-5): A player leaving the court for an unauthorized reason to demonstrate resentment, disgust or intimidation will be added to the list of unsporting behaviors by a player with a technical foul penalty assessed. The committee hopes this rules change will further reduce the likelihood of individual players demonstrating unsporting behavior. In addition, a similar rule will be added requiring team members to remain on the court and in the bench area while the game is in progress until each quarter or extra period has officially ended. This includes free-throw attempts by an opponent with no time remaining on the clock. Since the Head Coach is ultimately responsible for the conduct of all team members, the penalty will be a technical foul assessed directly to the Head Coach. | 
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 2010-11 2010-11 POINTS OF EMPHASIS  1. RULES ENFORCEMENT. There appears to be continued movement away from consistent enforcement of NFHS playing rules. Personal interpretations of the rules by individual officials have a negative impact on the game. The rules are written to provide a balance between offense and defense, minimize risk to participants, promote the sound tradition of the game and promote fair play. Individual philosophies and deviations from the rules as they are written and interpreted by the NFHS, negatively impact the basic tenets and fundamentals of the game. Illegal tactics that are permitted – are promoted. When officials allow players to use illegal tactics without penalty, the behavior is condoned and consequently encouraged. When officials consistently enforce the playing rules as intended, players and coaches are able to make the proper adjustments – promoting skill development and a level playing field. 2. SPORTING BEHAVIOR. Teams entering the gymnasium prior to the contest should not run through the area occupied by the opposing team or under the basket where opponents are warming up. Teams should only enter, jog and warm up on their half of the court. Gatherings intended to motivate a team after the warm-up period, during or following player introductions and post-game celebrations should be performed in the area directly in front of the team bench. If during the pre-game or half-time warm-up period one team leaves the floor, the other team may not use the entire court; teams may only warm up on their half of the court. Only authorized personnel (cheerleaders, athletic trainers, managers, administrators, etc.) should be permitted on the floor; all spectators should be in designated areas. 3. PERIMETER PLAY. Two illegal actions are taking place on the perimeter of the court that are particularly problematic. First, defensive players are illegally using their hands to “check” the ball handler/dribbler. Secondly, offensive players are palming the ball to elude the defender. Both of these illegal tactics are going uncalled, which in turn, promotes further illegal actions (see Point of Emphasis #1). A. Hand checking. 1) Hand checking is any tactic using the hands or arms that allows a player, on offense or defense, to control (hold, impede, push, divert, slow or prevent) the movement of an opposing player. 2) Hand checking is a foul and is not incidental contact. 3) Defensive players shall not have hand(s) on the offensive player. When a player has a hand on, two hands on or jabs a hand or forearm on an opponent, it is a foul. 4) When a player contacts an opponent with his or her hands as an aid in starting, stopping, driving around, defending a screen, controlling or anticipating the opponent’s next move, it is a foul. Players may not place their hands on an opponent with or without the ball. 5) Much of the roughness in the interscholastic game today is a direct result of not assessing the proper penalty when illegal contact with the hand(s) occurs. B. Palming. 1) When the hand is in contact with the ball and the palm of the hand is beyond the perpendicular position (more than a handshake), tilted in a skyward position so the ball has come to rest on the hand, the dribble has ended. 2) When the player then pushes the ball to the floor, he or she is starting another dribble (illegal dribble), which is a violation. 4. CLOSELY-GUARDED SITUATIONS. Well officiated closely-guarded situations provide for better balance between offense and defense. When closely-guarded rules are not followed, there is a significant advantage for the offense. The following areas are to be emphasized: A. Rule basics. A closely-guarded situation occurs when a player in control of the ball in his or her team’s frontcourt, is guarded by an opponent who is within 6 feet of the player who is holding or dribbling the ball; the defensive player must obtain a legal guarding position. A player shall not hold the ball for five seconds or dribble the ball for five seconds while closely guarded in his or her frontcourt. A player can legally hold the ball while closely guarded for four seconds, dribble the ball for four seconds and hold the ball again for four seconds before violating. B. Measuring 6 feet. Officials must define and have a clear image of the 6-foot guarding distance necessary. Too frequently, officials require the defensive player to be within 3 to 4 feet prior to the count being initiated. Good visual examples of this distance can be found on the court as: the distance between the free-throw line and the top of the semi-circle; from the division line to the jump circle; two adjacent marked lane spaces. Failure to properly judge the 6-foot distance and require the defender to be within 3 or 4 feet of the dribbler before beginning the count puts the defensive player in an unfair position. C. Ending the count. A closely-guarded count ends when no defensive player is within 6 feet. The count also stops when a closely-guarded player: completes a dribble anywhere in the team’s own frontcourt; starts a dribble in the team’s own frontcourt and ends it anywhere in the frontcourt (a new five-second count will start if the player holds the ball); loses possession of the ball for any reason in the team’s own frontcourt; or has his or her dribble interrupted. If a closely-guarded player beats the defender(s) by getting head and shoulders past the defensive player, the count has ended. D. Multiple defenders. The count should continue even if there is a defensive switch, provided the 6-foot distance is maintained. There is no requirement for the defensive player to remain the same during the count as long as the offensive player is closely guarded throughout. E. Counting mechanics. The official begins a visible count when the 6-foot distance is established and must switch arms when going directly from one counting situation to another. 5. PRINCIPLE OF VERTICALITY. The committee is concerned that the principle of verticality is not being applied consistently, especially in situations that involve blocked shots. Verticality applies to a legal position. The following are the basic components of the principle of verticality: A. Legal guarding must be obtained initially and movement thereafter must be legal. B. For this position, the defender may rise or jump vertically and occupy the space within his or her vertical plane. C. The hands and arms of the defender may be raised within his/her vertical plane while on the floor or in the air. D. The defender should not be penalized for leaving the floor vertically or having his/her hands and arms extended within his or her vertical plane. E. The offensive player, whether on the floor or airborne, may not “clear out” or cause contact within the defender’s vertical plane; this is a foul. F. The defender may not “belly up” or use the lower part of the body or arms to cause contact outside his or her vertical plane; this is a foul. G. The player with the ball is to be given no more protection or consideration than the defender in judging which player has violated the rules. H. Misunderstanding of this rule generally results in the defensive player being charged with a foul when actually his or her vertical plane has likely been violated | 
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 2004-05 2004-05 NFHS Basketball Rules Interpretations SITUATION 1: During A1’s attempt to pass to A2, B1 (a) intentionally uses his/her thigh to deflect the pass; (b) intentionally kicks the ball with his/her foot; or (c) has the ball accidentally hit his/her lower leg. RULING: In (a) and (b), there is a kicking violation and Team A will receive the ball out of bounds nearest the violation. In (c), the ball remains live and there is no violation. (4-29) SITUATION 2: Officials discover blood on players A1 and B1 simultaneously and direct both players to leave the game. After notification by the officials, Team A chooses to call a time-out to keep A1 in the game, while Team B elects to substitute B6 for B1. RULING: B6 must enter the game prior to the official granting the time-out for Team A. A1 must be ready to play by the end of the time-out. B1 may not re-enter the game until the next opportunity to substitute after time has run off the clock. (3-3-6) SITUATION 3: A1 is fouled by B2 and is awarded two free throws. The foul is B2’s fifth foul. The new trail official reports the fifth foul to Team B’s coach. Before a substitute is made, the lead official incorrectly permits A1 to attempt the first free throw. The officials realize the error and huddle to discuss the situation. RULING: The result of the first attempt shall stand. Team B’s head coach shall be notified of B2’s disqualification. Once B2 has been replaced, A1 shall attempt the second free throw. COMMENT: This is an official’s error and not a correctable-error situation according to Rule 2-10. (2-8-3, 4-14-1, 6-1-2c, 10-5-1d) SITUATION 4: A1 has started a try for a goal (is in the act of shooting), but the ball is not yet in flight when the official blows the whistle for B2 fouling A2. A1’s try is successful. RULING: Score the goal by A1. If Team A is in the bonus, A2 will shoot free throws. If not, Team A will have a designated spot throw-in nearest to where the foul occurred. COMMENT: The foul by the defense need not be on the player in the act of shooting for continuous motion principles to apply. (6-7 Exception 3) SITUATION 5: Before making a throw-in, A1 dribbles the ball on the floor on the out-of-bounds area. RULING: Legal, a player may bounce the ball on the out-of-bounds area prior to making a throw-in. (9-2-2) SITUATION 6: Team A scores a field goal. B1 picks up the ball and steps out of bounds at the end line to prepare for a throw-in. Before the throw-in is completed, A2 is called for an intentional (or flagrant) foul on B3 near the end line. RULING: B3 would shoot the two free throws for the intentional (or flagrant) foul with the lane cleared. Team B will then have a designated spot throw-in on the end line. (7-5-7, 7-5-11) SITUATION 7: Team A scores a field goal. B1 picks up the ball and steps out of bounds at the end line to prepare for a throw-in. B1 attempts an entry pass that goes near the division line, but no opponent or teammate is nearby to secure the ball. B1 enters the court and becomes the first player to touch the ball. RULING: B1 has committed a throw-in violation. Team A will be awarded a throw-in at a designated spot on the end line, which was the original throw-in location. (9-2-6 Penalty) SITUATION 8: As the official calls a traveling violation, he/she properly sounds the whistle and gives the signal to stop the clock. While doing this, the official is able to see the exact time remaining in the fourth quarter. The clock shows 55 seconds remaining. The timer stops the clock: (a) at 55 seconds; (b) at 54 seconds; (c) at 53 seconds; or (d) 50 seconds. RULING: In (a) and (b), there has been no obvious timing mistake. The timer should be able to react and stop the clock in one second when the whistle is heard and/or the signal is seen. However, in (c) and (d), more than one second of time elapsed from the time the signal was given until the clock was stopped. The referee will order 55 seconds put on the clock in (c) and (d). COMMENT: By interpretation, “lag or reaction” time is limited to one second when the official’s signal is heard and/or seen clearly. The rules do not permit the referee to correct situations resulting in normal reaction time of the timer which results in a “lag” in stopping the clock. Additional time which may subsequently run off the clock (after the one second lag time) is considered a timing mistake and may be corrected. (5-10-1) SITUATION 9: A4 and A5 set a double screen for A1 near the end line. A1 runs out of bounds under the basket around the screening teammates and returns on the opposite side of the court. RULING: A1 is charged with a technical foul for leaving the court for an unauthorized reason. (10-3-3) SITUATION 10: Players A5 and B5 square off and grab each other as if they will begin to fight. Bench personnel A6, A7 and B6 leave the confines of their respective benches to get closer to the action. A5 and B5 never actually throw punches; they just exchange words and menacing glances. RULING: A6, A7 and B6 are each charged with flagrant technical fouls and disqualified. Both head coaches are assessed one indirect technical foul. Because the number of offenders is unequal, Team B is awarded two free throws and the ball for a division line throw-in. The officials must also determine the severity of A5 and B5’s actions. Either a double technical or a double flagrant should be assessed. No free throws are awarded for these infractions because the fouls offset one another. (4-19-4, 10-3-7, 10-4-4 Penalty) SITUATION 11: An official sounds his/her whistle accidentally while A1’s try attempt is in flight. The try is (a) unsuccessful or (b) successful. RULING: Even though the whistle has blown, the ball does not become dead until the try ends. The official’s accidental whistle has no effect on the flight of the ball. In (a), since there is no team or player control when the try is unsuccessful, the ball is put in play by the team entitled to the throw-in using the alternating-possession procedure. In (b), score the basket by A1. Even though, by rule, there is no team control during this dead-ball period following the score, the ball would be given to Team B for a throw-in anywhere along the end line. Team B would have clearly received the ball had the official not accidentally sounded his/her whistle. (6-7-5 Exception (1); 7-4-4; 7-5-4; 4-12-3,6) SITUATION 12: A1 is closely guarded by B1 for two seconds in Team A’s frontcourt. B2 then double-teams A1, and both B1 and B2 are closely guarding A1 for one second. B1 then drops off of A1 to cover another player. B2 continues to closely guard A1 for two more seconds. RULING: A1 has committed a violation since he/she was closely guarded continuously for a total of five seconds. (4-10; 9-10-1a) SITUATION 13: A1 is dribbling near the sideline when B1 obtains legal guarding position. B1 stays in the path of A1 but in doing so has (a) one foot touching the sideline or (b) one foot in the air over the out-of-bounds area when A1 contacts B1 in the torso. RULING: In (a), B1 is called for a blocking foul because a player may not be out of bounds and obtain or maintain legal guarding position. In (b), A1 is called for a player-control foul because B2 had obtained and maintained legal guarding position. (4-23-2; 4-23-3a) | 
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 2005-06 2005-06 NFHS Basketball Rules Interpretations SITUATION 1: A1 is fouled by B1 late in the second quarter. It is a common foul and the seventh Team B foul. The bonus situation is not recognized by the scorer or the officiating crew, and the Team A coach substitutes A6 for A1. A6 is beckoned onto the floor and A1 goes to the team bench. The scorer recognizes the error and sounds the horn (a) just before or (b) just after the administering official hands the ball to A2 for a throw-in. RULING: This is a correctable-error situation and falls within the proper timeframe for a correction. In both (a) and (b), A6 leaves the game with A1 re-entering to shoot the bonus free throw. Play is resumed as after any free-throw attempt(s). If the second free throw is successful and the coach desires, A6 may re-enter the contest. (2-10-1a; 2-10-6) SITUATION 2: A1 is fouled by B1, which is Team B's 10th team foul. A1 is erroneously given a one-and-one bonus. The first free throw is missed and A2 secures the rebound. Team A consumes several seconds passing among teammates and then A2 is fouled by B3. The scorer informs the official that B3 has just committed his/her fifth foul and of the error that A1 should have shot a second free throw on the previous play. RULING: B3 is disqualified and must be replaced before any subsequent action. A1 is then entitled to the second free throw that was not properly awarded without players lined up on the free-throw lane. After A1's free throw, A2 is awarded two free throws (double bonus) with players lined up appropriately along the lane. Play then resumes as after any free-throw attempt(s). (2-10-1a; 2-10-6) SITUATION 3: Team A is leading 62-60 when the horn sounds to end the game. A1 then removes his/her jersey near the team bench (a) before the officials leave the visual confines of the playing area; or (b) after the officials leave the visual confines of the playing area. RULING: In (a), A1 is assessed a technical foul. Team B is awarded two free throws; if both are successful, overtime will be played. In (b), since the officials' jurisdiction has ended, no penalty is assessed. (3-4-15; 2-2-4; 10-4-1h) SITUATION 4: During the pregame warm-up, the 12 members of Team A are wearing warm-up tops, but not their team jerseys. Approximately one minute prior to the opening jump ball, the 12 Team A members go to the team bench, remove the warm-up tops and put on the team jerseys. RULING: One technical foul is charged to Team A, and it is also charged indirectly to the head coach. COMMENT: In a situation where similar multiple infractions occur at the same time, it is not the intent of the rules to penalize each individual infraction as a separate technical foul. (3-4-15; 10-4-1h) SITUATION 5: A1 is directed to leave the game with a blood-saturated jersey. While at the team bench area, he/she removes the jersey and changes into a clean, spare jersey. RULING: A1 is assessed a technical foul. Team B is awarded two free throws and the ball for a division line throw-in. COMMENT: The uniform rule is intended to be applied in all situations. It is not unreasonable to expect team members to leave the playing area to change uniforms. (3-4-15; 10-4-1h) SITUATION 6: A1's try is in flight when A2 is called for setting an illegal screen on B2. Team B is in the bonus and A1's try is (a) successful or (b) unsuccessful. RULING: In (a) and (b), a common foul has occurred since there is no team control during a try in flight. B2 is awarded a bonus free-throw situation. In (a), score the basket for A1 since the ball does not become dead until the try ends. (4-12-6; 4-19-7; 6-7-7 Exception a) SITUATION 7: Only a few seconds remain in the second quarter. Team A is advancing the ball from backcourt to frontcourt. A1 is driving toward his/her basket and is about to dunk the ball when the horn sounds to end the first half. Shortly after the horn sounds, A1 dunks the ball and hangs on to the rim. RULING: A1 is assessed a technical foul for dunking a dead ball. The foul is also charged indirectly to the head coach. The third quarter begins with Team B being awarded two free throws and the ball at the division line. The alternating-possession arrow is not affected and remains unchanged. (5-6-4; 10-3-4) SITUATION 8: A1 has control of the ball in Team A's frontcourt. Post players A5 and B5 are pushing each other in an attempt to gain a more advantageous position on the block while (a) A1 is dribbling the ball; (b) the ball is in the air on a pass from A1 to A2; or (c) the ball is in the air on an unsuccessful try for goal by A1. An official calls a double personal foul on A5 and B5. RULING: In (a) and (b), Team A had control of the ball when the double foul occurred, and thus play will be resumed at the point of interruption. Team A will have a designated spot throw-in nearest the location where the ball was located when the double foul occurred. In (c), no team has control while a try for goal is in flight, and since the try was unsuccessful, there is no obvious point of interruption. Play will be resumed with an alternating possession throw-in nearest the location where the ball was located when the double foul occurred. Had the try been successful, the point of interruption would have been a throw-in for Team B from anywhere along the end line. (4-36; 6-4-3g; 7-5-9) SITUATION 9: A1 recovers a loose ball on the playing court near the sideline, with his/her body entirely in bounds. However, A1's head is hovering out of bounds and his/her hair (which is in a long ponytail) is touching the floor, out of bounds. RULING: A1 is called for the out-of-bounds violation. (7-1-1; 7-1-2; 9-3-1) SITUATION 10: A1 and A2 set a double screen near the end line. B3 intentionally goes out of bounds outside the end line to avoid being detained by A1 and A2. Just as B3 goes out of bounds, A3's try is in flight. RULING: B3 is called for a leaving-the-floor violation. Team A will receive the ball out of bounds at a spot nearest to where the violation occurred. Since the violation is on the defense, the ball does not become dead until the try has ended. If the try is successful, it will count. (9-3-2; 6-7-9 Exception d) SITUATION 11: The score is tied 60-60 with four seconds remaining in the game. A1 has a fast break and is near the free-throw line on his/her way to an uncontested lay-up. B5, running down the court near the sideline, intentionally runs out of bounds in the hopes of getting a leaving-the-floor violation called. RULING: B5's intentional violation should be ignored and A1's activity should continue without interruption. COMMENT: Non-contact, away from the ball, illegal defensive violations (i.e. excessively swinging the elbows, leaving the floor for an unauthorized reason) specifically designed to stop the clock near the end of a period or take away a clear advantageous position by the offense should be temporarily ignored. The defensive team should not benefit from the tactic. If time is not a factor, the defense should be penalized with the violation or a technical foul for unsporting behavior. (9-3-2; 10-1-8) SITUATION 12: Team B has just scored to go up by three points with time running out in the fourth quarter. Player A1 inbounds the ball to A2 close to the sideline of Team B's bench. A2 releases a three-point try just prior to the horn sounding. Substitute B7 leaves the bench area, enters the court and blocks the shot. RULING: B7 shall be charged with two technical fouls and ejected. One technical foul is assessed for entering the court without permission and one for unsporting conduct. Any member of Team A may shoot the four free throws for the technical fouls. The results of these free throws will determine if the game is over or going into overtime. COMMENT: Two technical fouls must be assessed in this situation. Otherwise, the team committing the infraction would benefit from the act. (10-4-1; 10-4-2) | 
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 2006-07 2006-07 NFHS Basketball Rules Interpretations SITUATION 1: Post players A5 and B5 are called for a double personal foul while A1 is dribbling the ball just outside Team A's three-point arc. RULING: Team A had control of the ball when the double foul occurred, and thus play will be resumed at the point of interruption. Team A will have a designated spot throw-in on the sideline, nearest to where the ball was located when the double foul occurred. (4-4-3; 4-36; 6-4-3g; 7-5-9) SITUATION 2: Post players A5 and B5 are called for a double personal foul while the ball is in the air on a pass from A1 in A's backcourt to A2 in A's frontcourt. RULING: Team A had control of the ball when the double foul occurred, and thus play will be resumed at the point of interruption. Team A will have a designated spot throw-in in A's backcourt nearest to where A1 was last in contact with the ball. (4-4-3; 4-36; 6-4-3g; 7-5-9) SITUATION 3: Post players A5 and B5 are called for a double personal foul while the ball is in the air on a three-point try for goal by A1. RULING: There is no team control while a try for goal is in flight, and the ball does not become dead until the try ends. If the try is unsuccessful, there is no obvious point of interruption. Play will be resumed with an alternating possession throw-in nearest the location where the ball was located when it became dead, which will typically be on the end line. Had the try been successful, the point of interruption would have been a throw-in for Team B from anywhere along the end line. (4-4-3; 4-36; 6-4-3g; 7-5-9) SITUATION 4: The horn sounds to end the third quarter. As the teams are heading to their respective benches, team members A1 and B1 verbally taunt one another. RULING: Double technical foul charged to A1 and B1. During the intermission between quarters, all team members are bench personnel. Both head coaches are indirectly charged with technical fouls and lose their coaching box privileges. Play will resume at the point of interruption, which is an alternating-possession arrow throw-in to begin the fourth quarter. (4-34-2; 10-4-1c Penalty) SITUATION 5: Designated starter, A1, has a ¾-inch nickel-finish charm threaded into the lacing of his/her basketball shoes. RULING: This is considered jewelry and is not permitted. The charm must be removed for A1 to participate. (3-5-7) SITUATION 6: Team A has a repeating pattern design with its logo in the side insert of its team uniform jerseys. RULING: Legal uniforms provided the side insert does not exceed 4 inches in width and is centered below the armpit. (3-4-11) SITUATION 7: After playing for nearly three minutes, A1 is detected in the game wearing (a) a sweatband above the elbow, or (b) a headband around the neck. RULING: In both (a) and (b), A1 is instructed to remove the illegal item, make it legal or leave the game; he/she may not participate until in compliance with the rule. (3-5-3c; 3-5-4) SITUATION 8: Three team members from Team A have multi-colored, narrow elastic bands (not moisture-absorbing headbands) around their heads for hair-control purposes. RULING: Legal. There are no color or size restrictions for elastic hair-control bands. (3-5-3d) SITUATION 9: With less than one minute to play in the fourth quarter, Team A scores a field goal to tie the game. B1, standing under the basket after the score, secures the ball and begins heading to the end line for the ensuing throw-in. A1 requests and is granted a time-out. RULING: Legal procedure. Team A may request and be granted a time-out until the ensuing throw-in begins. The throw-in does not begin until B1 has the ball at his/her disposal and the official has begun the five-second count. SITUATION 10: The score is tied at the end of regulation time. During the intermission between the fourth quarter and the beginning of the overtime period, the official scorer advises the referee that A1's three-point goal earlier in the fourth quarter was recorded in the scorebook improperly as a two-point goal. The referee verifies the mistake. RULING: The game is over and Team A has won. Since the ball had not yet become live in the overtime period, it need not be played. (2-11-11; 5-3; 5-7-4) SITUATION 11: A1 is injured during a play in which he/she was fouled. As a result, A1 cannot attempt the awarded free throws. A6 replaces A1 and attempts the free throws, which are successful. Team A then calls a time-out. At the conclusion of the time-out, (a) A1 is ready to play, or (b) A7 replaces A6. RULING: In (a), A1 may not re-enter the game until the next opportunity to substitute after the clock has properly started. Legal substitution in (b); A6 may leave the game at any time. Substitution restrictions only apply to being withdrawn and attempting to re-enter without the clock properly starting. (8-2; 3-3-4) SITUATION 12: A1 is passing the ball to A2 in the frontcourt. The pass is deflected by B1 and is in the air when the official erroneously blows the whistle and grants a time-out request by (a) Team A's head coach, or (b) Team B's head coach. RULING: In (a) and (b), even though there was no player control and the ball was not dead, the time-out is entitled to be used since it was granted. The time-out once granted cannot be revoked and is charged to the appropriate team. The stoppage should be treated as an accidental whistle by the official and play shall resume at the point of interruption. Team A, which was in team control, is entitled to a throw-in at a spot nearest to where the ball was located (last in contact with a player or the court) when the stoppage occurred. (4-36-1, 2a; 5-8-3; 7-4-4) | 
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 2007-08 2007-08 Basketball Rules Interpretations SITUATION 1: B1 is injured to the point that bench personnel are beckoned to the court. After B1 has been safely moved to the bench, Team B's head coach is notified that a substitute is required and instructs the timer to begin the 20-second replacement interval. Just as the interval begins, two substitutes from Team A approach the scorer's table to enter the game. RULING: Substitutes from either team may enter the game during this dead-ball period until the officials are ready to put the ball in play. The replacement interval is only for the substitute required for B1. If an eligible substitute does not report for B1 by the end of 20 seconds, a technical foul is assessed directly to the Team B head coach. (3-3-1d; 3-3-5; 10-5-3 Penalty) SITUATION 2: During the pregame warm-up, the officials notice that all Team B members are wearing jerseys in which the torso is not a single solid color. RULING: The jerseys are illegal. If Team B is unable to change uniforms, the game will begin with 10 free throws, followed by a division line throw-in for Team A. COMMENT: One player technical foul is assessed for each starter and substitute. Once the individual is penalized, he/she is permitted to participate without further penalty for the same infraction. The infraction must be discovered before the ball becomes live when a starter or substitute becomes a player. Therefore, when a substitute enters the game, another technical foul will be assessed. (3-4-6a; 10-3-2) SITUATION 3: During an alternating-possession throw-in for Team A, thrower A1 passes the ball directly on the court where it contacts (a) A2 or (b) B2, while he/she is standing on a boundary line. RULING: Out-of-bounds violation on (a) A2; (b) B2. The player was touched by the ball while out of bounds, thereby ending the throw-in. The alternating-possession arrow is reversed and pointed toward Team B's basket when the throw-in ends (when A2/B2 is touched by the ball). A throw-in is awarded at a spot nearest the out-of-bounds violation for (a) Team B; (b) Team A. (4-42-5; 6-4-4; 9-2-2; 9-3-2) SITUATION 4: A1 attempts to save a ball that is going out of bounds and is able to deflect the ball to a teammate. A1's momentum carries him/her out of bounds. RULING: No violation. A player's momentum, after performing legal actions on the court, resulting in taking him/her out of bounds is not a violation for leaving the floor for an unauthorized reason. However, if A1 purposely or deceitfully delays returning after legally being out of bounds to gain an advantage, a player technical foul would be assessed. (4-4-3; 9-3-3; 10-3-3) SITUATION 5: A1, while being defended, is driving from near the free-throw line extended toward the end line. A1 continues toward the end line and pulls up and goes airborne just before the boundary line with his/her momentum carrying him/her out of bounds. Just as A1 goes airborne, he/she passes off to a teammate across the lane and lands out of bounds. RULING: No violation. A player's momentum, after performing legal actions on the court that results in taking him/her out of bounds is not a violation for leaving the floor for an unauthorized reason. However, if A1 purposely or deceitfully delays returning after legally being out of bounds to gain an advantage, a player technical foul would be assessed. (4-4-3; 9-3-3; 10-3-3) SITUATION 6: Team A is making a throw-in near the division line in the team's frontcourt. A1's throw-in is deflected by B1, who is applying direct pressure on A1. A2 jumps from the team's frontcourt, catches the ball in the air and lands in the backcourt. RULING: Backcourt violation on Team A. The throw-in ends when it is legally touched by B1. When A2 gains possession/control in the air, he/she has frontcourt status. A backcourt violation has occurred when A2 lands in the backcourt. (9-9-1; 9-9-3) SITUATION 7: Team A is making a throw-in near the division line in the team's backcourt (Team B's frontcourt). A1's throw-in is deflected by B1, who is applying direct pressure on A1. B2 jumps from his/her frontcourt, catches the ball in the air and lands in the backcourt. RULING: Backcourt violation on Team B. The throw-in ends with B1's deflection (legal touch). When B2 gains possession/ control in the air, he/she has frontcourt status. A backcourt violation has occurred when B2 lands in backcourt. (9-9-1; 9-9-3) SITUATION 8: Team A is making a throw-in near the division line in the team's backcourt (Team B's frontcourt). A1's throw-in is intercepted by B1. B1 jumps from his/her frontcourt, catches the ball in the air and lands first foot in the frontcourt and second foot in the backcourt. RULING: No violation, legal play. It doesn't matter if one foot lands before the other provided it is a "normal landing." Since there was no deflection, the throw-in had not ended. (9-9-1; 9-9-3) SITUATION 9: Team A is making a throw-in near the division line in the team's frontcourt (Team B's backcourt). A1's throw-in is deflected by B1, who is applying direct pressure on A1. B2 jumps from his/her backcourt and catches the ball in the air. B2 lands with the first foot in the frontcourt and second foot in the backcourt. RULING: Backcourt violation on Team B. The throw-in ends with the deflection (legal touch) by B1. B2 gains possession/control and first lands in Team B's frontcourt and then steps in Team B's backcourt. The provision for making a normal landing only applies to the exceptions of a throw-in and a defensive player, and is only for the player making the initial touch on the ball. (9-9-1; 9-9-3) SITUATION 10: A1, in the team's frontcourt, passes to A2, also in the team's frontcourt. B1 deflects the ball toward Team A's backcourt. The ball bounces only in Team A's frontcourt before crossing the division line. While the ball is still in the air over Team A's backcourt, but never having touched in Team A's backcourt, A2 gains possession of the ball while standing in Team A's backcourt. RULING: Backcourt violation on Team A. Team A was still in team control and caused the ball to have backcourt status. Had A2 permitted the ball to bounce in the backcourt after having been deflected by B1, there would have been no backcourt violation. (4-4-1; 4-4-3; 9-9-1) SITUATION 11: A1 requests and is granted an excessive time-out. The excessive time-out is discovered (a) immediately; (b) when A1 has the ball at his/her disposal for a throw-in following the time-out; (c) during a dead ball after three minutes have elapsed off the game clock. RULING: In (a), (b) and (c), assess a team technical foul to Team A for the excessive time-out. Team B is awarded two free throws and the ball for a division line throw-in. The penalty for an excessive time-out is assessed when discovered. (10-1-7 Penalty) SITUATION 12: Following a (a) charged time-out; or (b) a lengthy substitution process involving multiple substitutions for both teams, A5 goes to the bench and remains there mistakenly believing he/she has been replaced by a substitute. The ball is put in play even though Team A has only four players on the court. Team A is bringing the ball into A's frontcourt when the coach of Team A realizes they have only four players. The coach yells for A5 to return, and he/she sprints onto the court and catches up with play. RULING: In (a), the officials shall stop play and assess a team technical foul for not having all players return to the court at approximately the same time after a time-out. The technical foul counts toward the team-foul count. In (b), the officials may permit play to continue without penalty. A5's return to the court was not deceitful, nor did it provide A5 an unfair positioning advantage on the court. COMMENT: Even though neither situation provided A5 or Team A with an advantage, teams are expected to return to the court at approximately the same time following a time-out. The officials should have also followed the prescribed mechanics and counted the number of players on the court, ensuring each team has the legal number of players. (10-1-9; 10-3-3) SITUATION 13: Team A members are shouting disparaging, racial and/or profane remarks directed toward their own teammates. RULING: Such unsporting acts shall be penalized regardless if directed toward opponents or teammates. (10-3-7b; 10-4-1c) | 
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 2008-09 2008-09 NFHS Basketball Rules Interpretations SITUATION 1: The officials go to their designated positions to observe the pregame warm-ups. They discover that the new free-throw lane-space marking lines have not been put on the court. RULING: The officials shall direct game management to put two temporary 2 inch by 8 inch markings in the appropriate locations. Based on individual state guidelines, the officials may also need to submit a special report to the state association to report that the court is not in compliance with NFHS court specifications. (1-5-2; 8-1-4) SITUATION 2: A team has members with No. 0 and No. 00 listed in the scorebook and it is discovered (a) with 14 minutes on the clock prior to the game, (b) with 8 minutes on the clock prior to the game or (c) after the game starts. RULING: In (a), changes can be made without penalty. In (b), if a number is changed in the scorebook, a team technical is charged. The offended team is awarded two free throws and a throw-in at the division line to begin the game. The arrow is toward the offending team. If no changes are made to the scorebook, no infraction has occurred. In (c), after the game starts, there is no infraction if only one of the team members (No. 0 or No. 00) participates. If the second team member wishes to participate, the result is an illegal number when "discovered." The penalty is a direct technical foul on the head coach for an illegal uniform. Two free throws and a division line throw-in for the offended team and loss of coaching box privileges for the offending coach. The second team member (with the illegal uniform number) may participate without further penalty and is NOT required to change his/her number. Another possibility exists after the game starts when one of the team members wants to change his/her number prior to participating. The result is a team technical foul (no loss of coaching box) for changing the scorebook. COMMENT: No team should have both No. 0 and No. 00 on its regular roster. The infraction is likely due to bringing a player up or down a level. Therefore, it is possible the team has access to other legal uniforms to replace a uniform with an illegal number. (3-4-3d; 10-1-2; 10-5-4) SITUATION 3: The home team wishes to honor a teammate by putting his/her initials on the headbands and wristbands worn by the team. RULING: Illegal; headbands and wristbands must be unadorned. The only permissible adornment is either one manufacturer's logo or the school mascot/logo. The illegal items must be removed or made legal in order for a team member to participate. The initials may be put in the side insert or above the neckline of the team jersey. (3-5-3b, c; 3-4-2c) SITUATION 4: A1 is using black pre-wrap around the entire head to keep his/her hair in place. In addition, A1 is wearing a black, moisture-absorbing headband above the pre-wrap, around the entire head. RULING: Illegal; only one headband is permitted to be worn. One of the headbands must be removed in order for A1 to participate. (3-5-3b) SITUATION 5: A1 is wearing a red headband and one red wristband on each wrist below the elbow. Red is the torso color of the team jersey. A1 is also wearing a multicolored "scrunchie" to secure the hair in a ponytail. RULING: Legal; devices used to control the hair and that do not go around the entire head, are not considered headbands and, therefore, are not required to meet the same restrictions. (3-5-3d) SITUATION 6: Team A is trailing by three points when A2 attempts a three-point try at the end of the game. A2 releases the try and is fouled in the act of shooting. The whistle for the foul is followed immediately by the horn sounding and the clock at 0:00. The try is unsuccessful. RULING: The officials are permitted to put time back on the game clock if there is definite knowledge of the correct time or information relative to the time that elapsed after the whistle blew and before the final horn sounded. If time is put back on the game clock, A2 will attempt three free throws with the lane spaces occupied. If the officials cannot determine the amount of time remaining or determine that there is no time remaining, A2 will attempt three free throws with the lane spaces cleared. (5-10-1; 8-1-3) SITUATION 7: While the ball is at the disposal of A1 for a free throw, B1, along the lane line, steps out of the lane space. The official displays the appropriate delay signal. Five seconds later, A2, along the lane line, steps into the lane followed by A1 releasing the free throw. The ball enters the basket. RULING: A2's violation followed B1's; therefore, the second violation is ignored and the try is successful. COMMENT: The penalty only addresses one violation being followed by the other. There is no timeframe associated with "followed by" in the rule; therefore, the second violation is ignored. (9-1-3d Penalty 4a) SITUATION 8: A1 is dribbling in his/her frontcourt when B1 deflects the ball into A's backcourt. The ball is bouncing toward the end line in A's backcourt while A1 and B1 give chase. B1 and A1 each contact the ball, but neither gains control. Finally, after numerous attempts by each player, A1 gains possession deep in A's backcourt. When does the 10-second count begin anew for Team A? RULING: The count starts as soon as the ball goes into the backcourt since team control has not ended. (4-12-3; 9-8) SITUATION 9: Team members are leaving for the locker room at halftime when a fan taunts a member of the visiting team. The visiting team member immediately reacts, goes toward the fan and gets in a fight with him/her. RULING: The referee rules a flagrant technical foul on the visiting team member for fighting and he/she is ejected. Since he/she is a team member during intermission, an indirect technical foul is also charged to the head coach (loss of coaching box). The referee is also within his/her authority to assess a team technical foul for unsporting behavior on the spectator. If this occurs, the technical fouls are offsetting since they occur at the same time. The penalties are the same with the exception of bench personnel being ejected. If both technical fouls are assessed, each team begins the second half with one foul toward the team-foul count and play begins at the point of interruption, which is an alternating-possession throw-in to begin the third quarter. (10-1-8; 10-4-1g) | 
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 2009-10 Basketball Rules Interpretations - 2009-10 SITUATION 1: A1 has the ball out of bounds for a throw-in and is being guarded by B1. Before releasing the ball, A1 loses his/her balance, reaches out and puts his/her hand on B1 (who is inbounds) in an effort to regain his/her balance. RULING: Throw-in violation by A1. A1 is required to remain out of bounds until releasing the throw-in pass. When A1 touches an inbounds player, he/she now has inbound status. However, if the contact on B1 is illegal, a personal foul should be called. COMMENT: A throw-in violation must be called in order to maintain the balance between offense and defense. (2-3; 9-2-1; 9-2-5) SITUATION 2: Team A scores a goal; while the ball is dead, Team A requests and is granted a time-out. After the time-out, the official mistakenly awards the ball to Team A. A1 passes the ball to A2, who scores. The mistake is recognized before the ball is at the disposal of Team B after the score. RULING: Once A2 legally touched A1’s throw-in pass after the time-out, the throw-in ended and the mistake cannot be corrected. This is not a correctable-error situation as described in Rule 2-10. (4-42-5; 7-5-7) SITUATION 3: During an alternating-possession throw-in by Team A, B1 breaks the plane of the boundary line. The official stops play. RULING: Team B is issued a warning for breaking the throw-in plane. Since the original alternating-possession throw-in had not ended, the ball is again awarded to Team A and remains an alternating-possession throw-in. Any type of further delay by Team B results in a team technical foul. (4-42-5; 4-47-1; 6-4-4; 7-6-4; 10-1-5c) SITUATION 4: A1 is injured and bench personnel are beckoned onto the court. Once A1 has been removed from the court, the official notifies the Team A coach that a replacement is required. The official then instructs the timer to begin the 20-second replacement interval because a substitute is not made available immediately. Team A’s head coach then requests a time-out to keep A1 in the game. RULING: Incorrect procedure. The time-out request must be made when the official informs the coach that a replacement is required. Once the 20-second interval has begun and A1’s replacement is pending, a time-out shall not be granted. Once A1 is replaced by a substitute, Team A may request and be granted a time-out, if desired. (2-12-5 Note; 3-3-6; 5-8-3b) SITUATION 5: During a dead ball, an official notices that A1 is bleeding. The official notifies the Team A coach that a replacement is required. The official then instructs the timer to begin the 20-second replacement interval because a substitute is not made available immediately. Team A’s head coach then requests a time-out to keep A1 in the game. RULING: Incorrect procedure. The time-out request must be made when the official informs the coach that a replacement is required. Once the 20-second interval has begun and A1’s replacement is pending, a time-out shall not be granted. Once A1 is replaced by a substitute, Team A may request and be granted a time-out, if desired. (2-12-5; 3-3-7; 5-8-3b) SITUATION 6: During a dead ball, an official notices that A1 and B1 are both bleeding. The official notifies both the Team A coach and the Team B coach that a replacement is required for A1 and B1, respectively. The Team A coach requests a time-out to keep A1 in the game. Team B elects to enter a substitute for B1. The official then instructs the timer to begin the 20-second replacement interval for B1 because a substitute is not made available immediately. RULING: Correct procedure. A substitute must enter the game for B1 prior to the official granting the time-out for Team A. A1 must be ready to play by the end of the time-out. (2-12-5; 3-3-7; 5-8-3b) SITUATION 7: A1 is directed to leave the game because his/her jersey is not tucked into the game pants. The official notifies the Team A coach that a replacement is required. The official then instructs the timer to begin the 20-second replacement interval because a substitute is not made available immediately. Team A’s head coach then requests a time-out to keep A1 in the game. RULING: Team A’s time-out request may only be granted after A1 is replaced by a substitute. A time-out is not permitted to keep a player in the game who has been directed to leave for not wearing his/her uniform properly. Once A1 is replaced by a substitute, Team A may request and be granted a time-out, if desired. (2-12-5; 3-3-5; 5-8-3b) SITUATION 8: A1 is fouled. Team A is awarded the ball out of bounds. The foul was Team B’s seventh team foul and A1 should have been awarded a one-and-one bonus. Team A scores on the ensuing throw-in. As the ball passes through the net, the officials are informed of the error. RULING: The error is discovered within the correctable-error timeframe. Count the goal by A; A1 will be awarded the bonus with no players along the lane lines. There has been a change of possession and the point of interruption is the goal by Team A; therefore, Team B will be awarded a throw-in anywhere along the end line. (2-10-1a; 2-10-5) SITUATION 9: A1 has been given the ball for a throw-in when A2 commits a foul against B2. B1 is awarded the ball for a throw-in and commits a throw-in violation by touching a foot inbounds before releasing the throw-in pass. The ball is at A1’s disposal for the subsequent throw-in when the officials are informed that A2’s foul was Team A’s seventh team foul. RULING: The clock had not started and the error is discovered within the correctable-error timeframe. B2 is awarded the bonus with no players along the lane lines. The point of interruption is the throw-in for Team A. (2-10-1a; 2-10-6) SITUATION 10: The officials erroneously permit A1 to shoot technical foul free throws at Team B’s basket; A1 makes both free throws. When the error is discovered, the timeframe for the correctable error (a) has not passed; or (b) has passed. RULING: In (a), cancel the successful free throws by A1 and administer the free throws again at the correct basket. In (b), the free throws by A1 shall not be canceled and count toward Team A’s point total. (2-10-4) SITUATION 11: Team B scores a goal to take the lead by one point. A1 immediately requests and is granted a timeout with three seconds remaining in the fourth quarter. Following the time-out, Team A is awarded the ball for a throw-in from anywhere along the end line. A1 passes the ball to A2, who is also outside the boundary; A2 passes the ball to A1 who is inbounds and running the length of the court. The timer mistakenly starts the clock when A2 touches A1’s pass while standing outside the boundary. An official notices the clock starting on A2’s touch (a), before A2 releases the throw-in pass to A1, (b), while A2’s throw-in pass is in flight to A1, or (c), as soon as A1 catches the throw-in pass. RULING: This is an obvious timing mistake and may be corrected. In (a) and (b), the official shall blow the whistle, stop play and direct the timer to put three seconds on the game clock. Since the throw-in had not ended, play is resumed with a Team A throw-in from anywhere along the end line. In (c), the official may put the correct time on the clock, but must make some allowance for the touching by A1 – likely 10ths of a second, if displayed. The ball is put in play nearest to where it was located when the stoppage occurred to correct the timing mistake. A “do over” is not permitted in (c), since the throw-in had ended. (4-36; 5-10-1) | 
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 Thanks, Billy. | 
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 Headbands. It's all about headbands and uniforms. | 
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 Maybe Mr. Archive Can Help Out ??? Quote: 
 Missing 2005-06 and 2006-07 rule changes. Maybe another Forum member can help you out with the missing years rule changes. | 
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 3-4-15 Prohibits a team member from removing his/her jersey and/or pants/skirt within the visual confines of the playing area. The penalty is a technical foul. 7-5-5 Changed the penalty to a throw-in for a team-control foul in all cases. A new definition for a team-control foul was also added. 7-5-9 Changed the penalty for double personal, double technical and simultaneous fouls from an alternating possession throw-in to resuming play from the point of interruption. A new definition for "point of interruption" was also added. 9-3-2 New Changed the penalty for leaving the court for an unauthorized reason to a violation from a technical foul. 2005-06 Major Editorial Changes 4-19-3 Clarified the definition of an intentional foul. 5-2-1 Clarified when a three-point goal shall be scored. 10-4-4 New A new article was added to 10-4 clarifying when bench personnel may stand. Section 10-5 was reorganized to clarify the head coaches' rule. Points of Emphasis 1. Sporting Behavior 2. Free Throws 3. Intentional Fouls COMMENTS ON THE 2005-06 RULES REVISIONS JERSEYS/PANTS/SKIRTS PROHIBITED FROM BEING REMOVED (3-4-15, 10-3-7h, 10-4-1h): A team member is prohibited from removing his/her jersey and/or pants/skirt within the confines of the playing area. The penalty is a technical foul. The former uniform rule didn't require team members to actually wear the team uniform. This addition also addresses a growing behavioral concern of players removing their jerseys to demonstrate frustration or anger and as a means of attracting individual attention. The rule is intended to be applied in all situations - even when a player must change uniforms due to blood or other unusual circumstances. It is not unreasonable to expect team members to go to their locker rooms to change their jerseys. THROW-IN AWARDED TO OPPONENT FOR ALL TEAM-CONTROL FOULS (7-5-5, 4-19-7): A new definition for a team-control foul has been established, and the penalty has been changed to a throw-in in all cases. The ball will be awarded to the offended team at a spot nearest to where the foul occurred. Bonus free throws will no longer be awarded. The change makes enforcement of the rule easier for officials. Under the previous rule it was sometimes difficult to determine whether: (a) a player in control had released the ball on a pass or interrupted dribble before the player charges; and (b) a player had received a pass before the player charges. The change makes the penalty consistent for a player-control foul and a team-control foul. In addition, the change reduces delays in the game. The rule only applies when a foul occurs by the team in control. By rule, there is no team control during a throw-in, jump ball or when the ball is in flight during a try or tap for goal. PENALTY FOR DOUBLE FOULS CHANGED TO POINT OF INTERRUPTION (7-5-9, 4-36): The penalty for double personal, double technical and simultaneous fouls has been changed from an alternating-possession throw-in to resuming play from the point of interruption. A new definition of "point of interruption" has also been added to the rules book. If the point of interruption cannot be determined e.g., unsuccessful try in flight, the alternating-possession arrow will be used. The committee felt that no team should benefit from a double foul. Under the previous rule, if the alternating-possession arrow favored the defense, the defense would be awarded the ball, benefiting from the foul act. It is hoped that the change will increase the likelihood of double fouls being called when warranted. LEAVING COURT FOR UNAUTHORIZED REASON CHANGED TO VIOLATION (9-3-2): The rule for leaving the court for an unauthorized reason has been changed from a technical foul to a violation. Leaving the court during the course of play has been increasing with the former penalty of a technical foul not being assessed. Typically, this play is seen when an offensive player goes around a low screen, runs outside the end line and returns on the other side of the court free of their defender. The violation will be called as soon as the player leaves the court. The committee hopes that changing the penalty will increase the likelihood of the infraction being called and eliminate this tremendous advantage. 2006-07 NFHS Basketball Rules Changes 3-5-3 Changed the guidelines for headbands and sweatbands. 3-6 Added that a school logo/mascot is also permitted on the pants, compression shorts, sweatbands and headbands. 5-10-1 The exact time observed by the official may be placed on the clock when a timer's mistake has occurred. 4-47-4, A fourth warning for delay was added for failure to have the court ready to play following any time-out. 9-2-11, 10-1-5 c, d Changed the procedure for delay warnings to only one warning for any of four delay situations (previously three). Signal Chart Established a new signal for a team-control foul. The arm is extended and the fist is punched. 2006-07 Major Editorial Changes 3-3-6 Clarified that a player who has any amount of blood on his/her uniform shall be directed to leave the game until the situation is corrected. 4-10 Clarified that a closely guarded count is terminated when an offensive player in control of the ball gets his/her head and shoulders past a defensive player. 4-19-14 Clarified that an unsporting foul can be a noncontact technical foul which involves behavior not in accordance with the spirit of fair play. 4-34-1, 2 Clarified that a player is one of five team members who are legally in the game at any given time except intermission and that during an intermission, all team members are bench personnel. 5-11-2 Clarified that during a 30-second time-out, no on-court entertainment should occur. Points of Emphasis 1. Concussions 2. Uniforms 3. Time-outs 4. Intentional Fouls 5. Rules Enforcement/Proper Signal Use COMMENTS ON THE 2006-07 RULES REVISIONS GUIDELINES FOR HEADBANDS, WRISTBANDS ESTABLISHED (3-5-3, 3-6): Headbands and wristbands must be unadorned (except for the permissible logo) and be the predominant color of the jersey or white. When wearing headbands and/or wristbands, all players must wear the same color and wear the items as intended. Only a single item may be worn on the head and/or on each wrist. Sweatbands must be worn below the elbow and may be a maximum of four inches. A single headband, if worn, must be no wider than two inches. There may also be one visible manufacturer's logo/trademark/reference or a school logo/mascot on the wristband or headband. The changes were made to enhance team uniformity and eliminate a player from unnecessarily drawing individual attention to him/herself. By permitting the school logo/mascot, school spirit is promoted. LAG TIME ELIMINATED (5-10-1): This change eliminates the need for lag time or reaction time on the part of the clock operator. The referee may put the exact time observed by an official back on the game clock. The committee felt that with new clock technology and the ability to observe tenths of a second, when an official has definite knowledge relative to the time involved, he/she should have the ability to put the correct time on the game clock. ADDITIONAL DELAY WARNING ADDED; ONLY ONE DELAY WARNING PER GAME (4-47-4, 10-1-5): A new delay situation was added for failure to have the court ready to play following any time-out. An official will now issue one team delay warning per game for any one of four delay situations. Any subsequent team delay in any one of the four categories will result in a team technical foul. The change will assist with the flow of the game, as well as the administration of the rule by officials and scorers. TEAM-CONTROL FOUL SIGNAL ADDED (Signal Chart): A new signal has been added for a team-control foul. The arm is extended forward and the fist is punched. The new signal will eliminate confusion at the scorer's table and with players, coaches and fans. The signal will communicate that the ball is going the other direction and no free throws will be attempted. The player-control foul signal has not changed (hand behind the head); both signals should be preceded by the stop clock for a foul signal (arm extended over head with the fist). | 
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 BillyMac, do you have all of these documents just sitting on your computer in MS Word format or something? | 
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 Never Know When You'll Need them ... Quote: 
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