Timeout Mechanics
What do you guys do for a 30 sec and Full Time-outs?
Does the official administering the throw in stay at the throw in spot while his partner is mid court or on lower block? Or do you guys put the ball down on the floor where it will be thrown in and go and stand with your partner at the designated spots? Thanks PS: I go with the latter |
Quote:
|
Really? The only proper mechanic I remember is 30 seconds your between center circle and three point line, and then farther (from tableside) lower block for 60 sec.
My mistake is probably not stating for 2 man mechanics, were you answering for 3 man crew? |
Do you switch after the timeout or do you go back to your original positions? Or do you [I]handoff[I]the timeout to your partner?
|
If I call the timeout, I'll let my partner handle the throw in. If he calls it, I'll pick up where the ball was and handle the throw in
|
There was a two man change within the past year or so. They used to be on the blocks like three man, but now it's been changed to something much more intuitive. Administering official takes it and stands at or near the spot ("near" if the spot is at either of the benches), the other official stands on the division line.
There is no switch on TOs; meaning the calling official may or may not administer the throw in. Note: this is per mechanics (subject to correction from Nevadaref). Check local listings, as some areas may have the non-calling official administer the throw in. |
Personally, I think it looks good in 2 man when the calling official handles the timeout and the partner has the throw in. I like it when they put the ball down at the spot and then come and help get the teams off the bench.
|
Then pregame it, and if the powers in your area don't care if you break the mechanics, so be it. Personally, with 2 man, I like holding the ball at the spot as it's more obvious where the ball is and leads to fewer questions. One person at the division line can easily get both benches in the 15 seconds alotted.
As for who does what, I don't have a preference. It makes just as much sense to me to do it the way the mechanics manual lays it out. |
True. Yeah we always pregame the time-out mechanics. I give the bench their warning then go to the spot and hold up the ball. Blow the whistle and get the game going
|
I've worked only two-man this year. If I grant the timeout, then I report it and stay at the division line. Table-side for a :30, opposite for a full.
If I'm not the one who grants the time out, I'll grab the ball and stand at the throw-in spot. If I need to talk to my partner, I'll put the ball down and go have the conversation. |
Quote:
|
Quote:
We use the NFHS mechanic and we (at least the people I work with) don't switch on a timeout. That could be cause I'll ask for the ball if it's mine (and I report the timeout) and I'll bounce the ball when my partner has a timeout to report and then has the throw-in. |
I will say this; the one thing that's never been mentioned during my evaluations is whether we switched on TOs. Where we stand? Absolutely, but not whether we switch. Not that it's a reason to get lazy on the mechanic, though.
|
Quote:
My peeve is partners who don't designate a throw-in spot clearly on a timeout and communicate that clearly to the teams (who are, of course, the ones setting up a play based on a specific spot). Those that don't, I'll be there pointing and asking them -- "are we coming in there?" For some reason, those partners have never chosen a spot other than the one I ask about, probably because they didn't have one. |
We will whistle to grant the TO - point to the spot and bounce ball to partner (if they've got it) who will stand at the throw-in spot with the ball. Calling official reports. If calling official is T and throw-in spot is endline - no switch. Otherwise we switch. It goes smoothly and we have had no problems whatsoever.
|
All times are GMT -5. The time now is 06:34pm. |