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Revised Pregame Card ...
A portion of my revised pregame conference checklist:
Consistency Let’s see if we can call the same game. Be consistent with each other. Let’s try to remember what we’ve called earlier in the game, and what we haven’t called. Be consistent with what has already happened in the game. Last Two Minutes Near the end of the game, be aware of coaches calling time-outs and be sure to inform them after they have used all their time outs. Let’s not put the whistles away in the last two minutes: That wouldn’t be consistent with the way we’ve been calling the game. If the game dictates it, let the players win or lose the game at the line. We don’t want to be the ones who decide the game by ignoring obvious fouls just to get the game over. If the winning team is just holding the ball and is willing to take the free throws after strategic fouls, then let’s call the foul immediately, so the ballhandler doesn’t get hit harder to draw a whistle. Let’s make sure there is a play on the ball by the defense. If there’s no play on the ball, if the defense grabs the jersey, or pushes from behind, or bear hugs the offensive player, we should consider an intentional foul. These are not basketball plays and should be penalized as intentional. |
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How childish.:rolleyes: |
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Like it or not, Aggie, fouling is an accepted strategy. :)
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If fouling is the only acceptable infraction, why is it penalized at all? I thought the idea of a penalty was deterrence. Step back from everything you know about basketball and think about this. What other rule set do you know of that explicitly says committing a specific rules infraction is "acceptable?" The other problem is that the game has changed drastically from the time when fouling to stop the clock started. Not only is the game much more physical, we have a three point line where the team that fouls can in theory trade 3 points for 2, and the other team has no ability to change that. Thus you have a clear advantage gained by a team intentionally committing a rules infraction. How exactly is that any different than cheating? Finally, this allowance is ruining the game. Its terrible that games are taking 20 minutes to finish the last 2-3 clock minutes. When I played, you might foul in the last 30-45 seconds if you were down by 3 or less. Now, teams start fouling down 15 with 3 minutes left. There's nothing you can say that would make me believe that this makes the game better. |
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Every single time I've seen it, it either worked or they gave up after about 3 or 4 fouls. When it worked, it only took 3 or 4 fouls as the game was now close enough that fouling was no longer the appropriate strategy. It's not only end-of-game situations where it's accepted, either. Many coaches will prefer their defenders foul a shooter rather than give up an easy layup, in some situations. That said, most good coaches I've seen simply have their kids get more agressive in attacking the ball. The added risk leads to more fouls, but kids take risks all the time and end up committing infractions. Football has two examples, at least, that I can think of. Intentional safety and intentional delay of game penalties. |
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How about an intentional walk in baseball? Seems very similar in principle.
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