The Official Forum  

Go Back   The Official Forum > Basketball

LinkBack Thread Tools Rate Thread Display Modes
  #16 (permalink)  
Old Thu Jul 04, 2024, 08:23am
Official Forum Member
Join Date: Dec 2010
Location: SE Ohio
Posts: 1,205
Originally Posted by bob jenkins View Post
To the extent this is true -- then *let* the coach come out; don't *beckon* the coach to come out.
Yep as long as they are going to their player we consider them beckoned. If we are stopping the game for an injured player,. 95% of the time the player needs to come off the court. Coach is coming already most of the time, occasionally you do have to beckon them.
Reply With Quote
  #17 (permalink)  
Old Fri Jul 05, 2024, 04:03pm
Esteemed Forum Member
Join Date: Aug 2005
Location: Connecticut
Posts: 23,015
Deemed Beckoned ...

Originally Posted by SNIPERBBB View Post
Yep as long as they are going to their player we consider them beckoned.
Forty-plus years ago, our local interpreter told us that if a coach entered the court to attend to an injured player without officially being beckoning, we were to “deem” him to be beckoned.

He didn’t want any technical fouls charged to coaches for leaving the bench (seat belt rule back then, coaching box later) to attend to an injured player without officially being beckoning.

The new interpretation seems to discourage technical fouls for anxious and impatient coaches.

Originally Posted by BillyMac View Post
Should a technical foul be ruled?

... there is an interpretation in the NFHS Casebook that implies that when bench personnel run onto the floor without being beckoned, the officials have rules support to merely direct the injured player to the bench.

3.3.6 SITUATION B: A1 appears to be injured and an official properly halts play and the Team A coach rushes onto the court to check A1. However, A1 is OK and seems ready to play within a few seconds. RULING: A1 must be removed as the coach came onto the court. A1 may remain in the game if the coach does not come on the court and A1 is ready to play immediately. If the coach or other bench personnel have come onto the court, the player must be replaced. There is no set amount of time as to what is “immediately,” but it should not involve more than a few seconds and it must be without the coach, athletic trainer or doctor being beckoned and/or entering the court. The coach may also request a time-out to keep the player in the game provided the replacement interval for the substitution has not begun. (10-4-2)

Based on this casebook play, we would not advocate for officials to issue a technical foul in this situation.

The NFHS may want to consider changing the wording in the rule to match the interpretation.
Now if the coach comes on to the court without being beckoned to tend to his player and to give me some "lip", well that's another story for another time.
"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life." (John 3:16)

I was in prison and you came to visit me. (Matthew 25:36)

Last edited by BillyMac; Fri Jul 05, 2024 at 04:23pm.
Reply With Quote


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Technical foul after foul - Good call or not (Video) JRutledge Basketball 3 Sun Jan 28, 2018 10:02pm
NCAA Indirect Technical vs. Bench Technical Foul Smoothieking Basketball 3 Thu Nov 02, 2017 09:52pm
Foul In the Post: One Continuous Action or Technical Foul? APG Basketball 10 Sat Feb 02, 2013 08:24pm
Shots on Intentional foul/Technical foul refd Basketball 16 Tue Jan 29, 2013 10:02am
Common Shooting Foul Followed by a Technical Foul tophat67 Basketball 9 Tue Feb 21, 2012 10:57am

All times are GMT -5. The time now is 07:05am.

Search Engine Friendly URLs by vBSEO 3.3.0 RC1